Here is a list of all documented functions with links to the class documentation for each member:
- i -
- ICEAddress() : cugl::netcode::ICEAddress
- identify() : cugl::Affine2
- inBounds() : cugl::physics2::ObstacleWorld
- incident() : cugl::Path2, cugl::Poly2
- inContentBounds() : cugl::scene2::Button, cugl::scene2::SceneNode, cugl::scene2::ScrollPane
- index() : cugl::JsonValue
- indexSize() : cugl::Poly2
- InetAddress() : cugl::netcode::InetAddress
- inFlight() : cugl::BaseLoader, cugl::Loader< T >
- init() : cugl::ActionTimeline, cugl::AnimateSprite, cugl::Application, cugl::Asset, cugl::AssetManager, cugl::audio::AlgorithmicReverb, cugl::audio::AudioDecoder, cugl::audio::AudioFader, cugl::audio::AudioMixer, cugl::audio::AudioNode, cugl::audio::AudioPanner, cugl::audio::AudioPlayer, cugl::audio::AudioRedistributor, cugl::audio::AudioResampler, cugl::audio::AudioSample, cugl::audio::AudioScheduler, cugl::audio::AudioSpinner, cugl::audio::AudioSynchronizer, cugl::audio::AudioWaveform, cugl::BaseLoader, cugl::BinaryReader, cugl::BinaryWriter, cugl::CoreGesture, cugl::Display, cugl::EasingBezier, cugl::FreeList< T >, cugl::GenericLoader< T >, cugl::GestureRecognizer, cugl::graphics::Font::Atlas, cugl::graphics::Font, cugl::graphics::Gradient, cugl::graphics::InstanceBuffer, cugl::graphics::ParticleShader, cugl::graphics::ParticleSystem, cugl::graphics::RenderTarget, cugl::graphics::Scissor, cugl::graphics::Shader, cugl::graphics::SpriteBatch, cugl::graphics::SpriteMesh, cugl::graphics::SpriteSheet, cugl::graphics::TextLayout, cugl::graphics::Texture, cugl::graphics::TextureRenderer, cugl::graphics::UniformBuffer, cugl::graphics::VertexBuffer, cugl::GreedyFreeList< T >, cugl::JsonValue, cugl::Keyboard, cugl::Mouse, cugl::OrthographicCamera, cugl::PanGesture, cugl::PerspectiveCamera, cugl::physics2::BoxObstacle, cugl::physics2::CapsuleObstacle, cugl::physics2::distrib::NetEventController, cugl::physics2::distrib::NetPhysicsController, cugl::physics2::Joint, cugl::physics2::Obstacle, cugl::physics2::ObstacleSelector, cugl::physics2::ObstacleWorld, cugl::physics2::PolygonObstacle, cugl::physics2::WheelObstacle, cugl::PinchGesture, cugl::Random, cugl::scene2::Button, cugl::scene2::ButtonGroup, cugl::scene2::CanvasNode, cugl::scene2::FadeBy, cugl::scene2::FadeTo, cugl::scene2::Layout, cugl::scene2::LoadingScene, cugl::scene2::MeshNode, cugl::scene2::MoveBy, cugl::scene2::MoveTo, cugl::scene2::NinePatch, cugl::scene2::ProgressBar, cugl::scene2::RotateBy, cugl::scene2::RotateTo, cugl::scene2::ScaleBy, cugl::scene2::ScaleTo, cugl::scene2::Scene2, cugl::scene2::Scene2Loader, cugl::scene2::Scene2Texture, cugl::scene2::SceneNode, cugl::scene2::Slider, cugl::scene2::TexturedNode, cugl::scene3::BillboardBatch, cugl::scene3::BillboardShader, cugl::scene3::Gimbal, cugl::scene3::Material, cugl::scene3::MtlLoader, cugl::scene3::ObjBatch, cugl::scene3::ObjLoader, cugl::scene3::ObjShader, cugl::scene3::ParticleBatch, cugl::scene3::Scene3, cugl::scene3::Scene3Batch, cugl::scene3::Scene3Loader, cugl::scene3::Scene3Pipeline, cugl::scene3::SceneNode, cugl::Scene, cugl::SpinGesture, cugl::TextInput, cugl::TextReader, cugl::TextWriter, cugl::ThreadPool, cugl::Touchscreen, cugl::WidgetValue
- initAngle() : cugl::physics2::distrib::PhysObstEvent
- initAngularVel() : cugl::physics2::distrib::PhysObstEvent
- initArray() : cugl::JsonValue
- initBodyType() : cugl::physics2::distrib::PhysObstEvent
- initBoolConsts() : cugl::physics2::distrib::PhysObstEvent
- initBox() : cugl::graphics::Gradient
- initBoxGradient() : cugl::scene2::CanvasNode::Paint
- initCopy() : cugl::graphics::Gradient
- initCreation() : cugl::physics2::distrib::PhysObstEvent
- initDeletion() : cugl::physics2::distrib::PhysObstEvent
- initFilter() : cugl::audio::AlgorithmicReverb
- initFloatConsts() : cugl::physics2::distrib::PhysObstEvent
- initIn() : cugl::scene2::FadeTo
- initJoint() : cugl::physics2::distrib::NetWorld
- initLinear() : cugl::graphics::Gradient
- initLinearGradient() : cugl::scene2::CanvasNode::Paint
- initNull() : cugl::JsonValue
- initObject() : cugl::JsonValue
- initObstacle() : cugl::physics2::distrib::NetWorld
- initOffset() : cugl::OrthographicCamera
- initOut() : cugl::scene2::FadeTo
- initOwnerAcquire() : cugl::physics2::distrib::PhysObstEvent
- initOwnerRelease() : cugl::physics2::distrib::PhysObstEvent
- initPattern() : cugl::scene2::CanvasNode::Paint
- initPos() : cugl::physics2::distrib::PhysObstEvent
- initRadial() : cugl::graphics::Gradient
- initRadialGradient() : cugl::scene2::CanvasNode::Paint
- initVel() : cugl::physics2::distrib::PhysObstEvent
- initWithAnchor() : cugl::physics2::PolygonObstacle, cugl::scene3::SceneNode
- initWithArray() : cugl::Random
- initWithAsset() : cugl::BinaryReader, cugl::TextReader
- initWithBounds() : cugl::scene2::CanvasNode, cugl::scene2::Label, cugl::scene2::SceneNode, cugl::scene2::ScrollPane
- initWithCamera() : cugl::scene3::Gimbal
- initWithCaps() : cugl::scene2::ProgressBar
- initWithData() : cugl::audio::AudioSample, cugl::graphics::Gradient, cugl::graphics::ParticleSystem, cugl::graphics::SpriteMesh, cugl::graphics::Texture, cugl::scene2::AnchoredLayout, cugl::scene2::Button, cugl::scene2::ButtonGroup, cugl::scene2::CanvasNode, cugl::scene2::FloatLayout, cugl::scene2::GridLayout, cugl::scene2::Label, cugl::scene2::Layout, cugl::scene2::MeshNode, cugl::scene2::NinePatch, cugl::scene2::OrderedNode, cugl::scene2::PathNode, cugl::scene2::PolygonNode, cugl::scene2::ProgressBar, cugl::scene2::SceneNode, cugl::scene2::ScrollPane, cugl::scene2::Slider, cugl::scene2::SpriteNode, cugl::scene2::TextField, cugl::scene2::TexturedNode, cugl::scene2::WireNode, cugl::scene3::BillboardNode, cugl::scene3::ObjNode, cugl::scene3::ParticleNode, cugl::scene3::SceneNode
- initWithFile() : cugl::graphics::Texture, cugl::scene2::MeshNode, cugl::scene2::NinePatch, cugl::scene2::PolygonNode, cugl::scene2::TexturedNode
- initWithFileMesh() : cugl::scene2::MeshNode
- initWithFilePath() : cugl::scene2::PathNode
- initWithFilePoly() : cugl::scene2::MeshNode, cugl::scene2::PolygonNode
- initWithHint() : cugl::scene2::Scene2, cugl::scene2::Scene2Texture, cugl::Scene
- initWithInfo() : cugl::scene3::Material, cugl::scene3::ObjMesh, cugl::scene3::ObjModel
- initWithInterior() : cugl::scene2::ScrollPane
- initWithJoints() : cugl::physics2::GearJoint
- initWithJson() : cugl::GestureRecognizer, cugl::JsonValue
- initWithMesh() : cugl::graphics::ParticleSystem, cugl::graphics::SpriteMesh, cugl::scene2::MeshNode
- initWithModel() : cugl::scene3::ObjNode
- initWithName() : cugl::InputDevice
- initWithObstacles() : cugl::physics2::DistanceJoint, cugl::physics2::FrictionJoint, cugl::physics2::Joint, cugl::physics2::PrismaticJoint, cugl::physics2::PulleyJoint, cugl::physics2::RevoluteJoint, cugl::physics2::WeldJoint, cugl::physics2::WheelJoint
- initWithOrder() : cugl::scene2::OrderedNode
- initWithPath() : cugl::scene2::PathNode, cugl::scene2::WireNode
- initWithPoly() : cugl::scene2::MeshNode, cugl::scene2::PolygonNode, cugl::scene2::WireNode
- initWithPosition() : cugl::scene2::Label, cugl::scene2::SceneNode, cugl::scene3::SceneNode
- initWithSeed() : cugl::Random
- initWithSheet() : cugl::scene2::SpriteNode
- initWithSprite() : cugl::scene2::SpriteNode
- initWithSpriteMesh() : cugl::scene3::BillboardNode
- initWithStandard() : cugl::scene3::Scene3Pipeline
- initWithSystem() : cugl::scene3::ParticleNode
- initWithText() : cugl::graphics::TextLayout, cugl::scene2::Label
- initWithTextBox() : cugl::scene2::Label
- initWithTexture() : cugl::scene2::MeshNode, cugl::scene2::NinePatch, cugl::scene2::PolygonNode, cugl::scene2::TexturedNode, cugl::scene3::Material
- initWithTextureMesh() : cugl::scene2::MeshNode
- initWithTexturePath() : cugl::scene2::PathNode
- initWithTexturePoly() : cugl::scene2::MeshNode, cugl::scene2::PolygonNode
- initWithTextWidth() : cugl::graphics::TextLayout
- initWithTraversal() : cugl::scene2::WireNode
- initWithUI() : cugl::scene2::Slider
- initWithUUID() : cugl::physics2::distrib::NetWorld
- initWithWidth() : cugl::graphics::TextLayout
- Input() : cugl::Input
- InputDevice() : cugl::InputDevice
- insertAnchor() : cugl::Spline2
- insertArray() : cugl::JsonValue
- insertChar() : cugl::scene2::TextField
- insertChild() : cugl::JsonValue
- insertNull() : cugl::JsonValue
- insertObject() : cugl::JsonValue
- insertValue() : cugl::JsonValue
- inside() : cugl::Rect, cugl::Size
- InstanceBuffer() : cugl::graphics::InstanceBuffer
- interpolate() : cugl::physics2::distrib::NetPhysicsController
- intersect() : cugl::graphics::Scissor, cugl::Rect
- intersection() : cugl::Plane
- invalidate() : cugl::graphics::TextLayout
- invert() : cugl::Affine2, cugl::Mat4, cugl::Quaternion
- invokeListeners() : cugl::scene2::TextField
- is2d() : cugl::graphics::ParticleSystem
- isAbsolute() : cugl::scene2::TexturedNode
- isActive() : cugl::ActionTimeline, cugl::audio::AudioDevices, cugl::audio::AudioEngine, cugl::graphics::Texture, cugl::graphics::UniformBuffer, cugl::netcode::WebSocketServer, cugl::PanGesture, cugl::PinchGesture, cugl::scene2::Button, cugl::scene2::ButtonGroup, cugl::scene2::Slider, cugl::scene2::TextField, cugl::scene3::Scene3, cugl::Scene, cugl::SpinGesture, cugl::TextInput
- isArray() : cugl::JsonValue
- isAttached() : cugl::AssetManager
- isAwake() : cugl::physics2::distrib::PhysObstEvent, cugl::physics2::Obstacle
- isBool() : cugl::JsonValue
- isBound() : cugl::graphics::Shader, cugl::graphics::Texture, cugl::graphics::UniformBuffer, cugl::graphics::VertexBuffer
- isBullet() : cugl::physics2::distrib::PhysObstEvent, cugl::physics2::Obstacle
- isButtonDown() : cugl::GameController
- isButtonPressed() : cugl::GameController
- isButtonReleased() : cugl::GameController
- isClosed() : cugl::Path2, cugl::Spline2
- isComplete() : cugl::scene2::LoadingScene
- isConnected() : cugl::netcode::WebSocketServer
- isConstant() : cugl::Polynomial
- isConstrained() : cugl::scene2::ScrollPane
- isConvex() : cugl::Path2
- isCorner() : cugl::Path2
- isCursorVisible() : cugl::scene2::TextField
- isDebug() : cugl::netcode::NetworkLayer
- isDefault() : cugl::audio::AudioInput, cugl::audio::AudioOutput
- isDegenerate() : cugl::Rect
- isDeterministic() : cugl::Application
- isDirty() : cugl::physics2::Joint, cugl::physics2::Obstacle
- isDown() : cugl::scene2::Button
- isDrawing() : cugl::graphics::SpriteBatch
- isEnabled() : cugl::physics2::distrib::PhysObstEvent, cugl::physics2::Obstacle
- isExactly() : cugl::Affine2, cugl::Mat4
- isExpandable() : cugl::FreeList< T >
- isFadeIn() : cugl::audio::AudioFader
- isFadeOut() : cugl::audio::AudioFader
- isFadePause() : cugl::audio::AudioFader
- isFingerSensitive() : cugl::PanGesture
- isFixedRotation() : cugl::physics2::distrib::PhysObstEvent, cugl::physics2::Obstacle
- isFixedWidth() : cugl::graphics::Font
- isFlipHorizontal() : cugl::scene2::TexturedNode
- isFlipVertical() : cugl::scene2::TexturedNode
- isFrontFacing() : cugl::Plane
- isFullscreen() : cugl::Application
- isGradient() : cugl::scene2::CanvasNode::Paint
- isHighDPI() : cugl::Application
- isHomogenous() : cugl::Vec4
- isHorizontal() : cugl::scene2::FloatLayout
- isHost() : cugl::netcode::NetcodeConnection, cugl::physics2::distrib::NetEventController
- isIdentity() : cugl::Affine2, cugl::Mat4, cugl::Quaternion
- isInAvailable() : cugl::physics2::distrib::NetEventController
- isInSync() : cugl::physics2::distrib::NetPhysicsController
- isInvertible() : cugl::Affine2, cugl::Mat4, cugl::Vec2, cugl::Vec3, cugl::Vec4
- isLandscape() : cugl::Display
- isLineParallel() : cugl::Vec2
- isListener() : cugl::Accelerometer, cugl::CoreGesture, cugl::GameController, cugl::GameControllerInput, cugl::Keyboard, cugl::Mouse, cugl::PanGesture, cugl::PinchGesture, cugl::SpinGesture, cugl::TextInput, cugl::Touchscreen
- isLocked() : cugl::audio::AudioInput, cugl::audio::AudioOutput
- isLockStep() : cugl::physics2::ObstacleWorld
- isLoop() : cugl::audio::AudioEngine, cugl::audio::AudioQueue
- isMasked() : cugl::scene2::ScrollPane
- isMultiSampled() : cugl::Application
- isNearIdentity() : cugl::Quaternion
- isNearZero() : cugl::Quaternion, cugl::Vec2, cugl::Vec3, cugl::Vec4
- isNull() : cugl::JsonValue
- isNumber() : cugl::JsonValue
- isObject() : cugl::JsonValue
- isOne() : cugl::Vec2, cugl::Vec3, cugl::Vec4
- isOpen() : cugl::netcode::NetcodeConnection, cugl::netcode::WebSocket
- isOrthogonal() : cugl::Mat4
- isPanActive() : cugl::CoreGesture
- isPaused() : cugl::ActionTimeline, cugl::audio::AudioFader, cugl::audio::AudioNode
- isPending() : cugl::scene2::LoadingScene
- isPinchActive() : cugl::CoreGesture
- isPlayerActive() : cugl::netcode::NetcodeConnection
- isPlaying() : cugl::audio::AudioScheduler
- isPortrait() : cugl::Display
- isReady() : cugl::graphics::Shader, cugl::graphics::SpriteBatch, cugl::graphics::Texture, cugl::graphics::UniformBuffer
- isRecording() : cugl::audio::AudioInput
- isRemoved() : cugl::physics2::Joint, cugl::physics2::Obstacle
- isSelected() : cugl::physics2::ObstacleSelector
- isSensor() : cugl::physics2::distrib::PhysObstEvent, cugl::physics2::Obstacle
- isShared() : cugl::physics2::Obstacle
- isShutdown() : cugl::ThreadPool
- isSleepingAllowed() : cugl::physics2::distrib::PhysObstEvent, cugl::physics2::Obstacle
- isSliceable() : cugl::graphics::Mesh< T >
- isSmooth() : cugl::Spline2
- isSpinActive() : cugl::CoreGesture
- isStopped() : cugl::ThreadPool
- isStreamed() : cugl::audio::AudioSample
- isString() : cugl::JsonValue
- isSubTexture() : cugl::graphics::Texture
- isToggle() : cugl::scene2::Button
- isTouchScreen() : cugl::CoreGesture, cugl::PanGesture, cugl::PinchGesture, cugl::SpinGesture
- isUniform() : cugl::AnimateSprite
- isUnit() : cugl::Quaternion, cugl::Vec2, cugl::Vec3, cugl::Vec4
- isUpper() : cugl::audio::AudioWaveform
- isValid() : cugl::netcode::InetAddress, cugl::Polynomial, cugl::WidgetValue
- isValue() : cugl::JsonValue
- isVisible() : cugl::physics2::ObstacleSelector, cugl::scene2::SceneNode, cugl::scene3::SceneNode
- isZero() : cugl::Polynomial, cugl::Quaternion, cugl::Vec2, cugl::Vec3, cugl::Vec4
- iterative_multiply() : cugl::Polynomial