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CUGL 3.0
Cornell University Game Library
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Classes | |
class | AnchoredLayout |
class | Button |
class | ButtonGroup |
class | CanvasNode |
class | FadeBy |
class | FadeTo |
class | FloatLayout |
class | GridLayout |
class | Label |
class | Layout |
class | LoadingScene |
class | MeshNode |
class | MoveBy |
class | MoveTo |
class | NinePatch |
class | OrderedNode |
class | PathNode |
class | PolygonNode |
class | ProgressBar |
class | RotateBy |
class | RotateTo |
class | ScaleBy |
class | ScaleTo |
class | Scene2 |
class | Scene2Loader |
class | Scene2Texture |
class | SceneNode |
class | ScrollPane |
class | Slider |
class | SpriteNode |
class | TextField |
class | TexturedNode |
class | WireNode |
The classes to construct a 2-d scene graph.
Even though this is an optional package, this is one of the core features of CUGL. These classes provide basic UI support (including limited Figma) support. Any 2-d game will make extensive use of these classes. And even 3-d games may use these classes for the HUD overlay.