CUGL 3.0
Cornell University Game Library
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Namespaces | Classes
cugl::physics2 Namespace Reference

Namespaces

namespace  distrib
 

Classes

class  BoxObstacle
 
class  CapsuleObstacle
 
class  DistanceJoint
 
class  FrictionJoint
 
class  GearJoint
 
class  Joint
 
class  MotorJoint
 
class  MouseJoint
 
class  Obstacle
 
class  ObstacleSelector
 
class  ObstacleWorld
 
class  PolygonObstacle
 
class  PrismaticJoint
 
class  PulleyJoint
 
class  RevoluteJoint
 
class  WeldJoint
 
class  WheelJoint
 
class  WheelObstacle
 

Detailed Description

The classes to represent 2-d physics.

For 2-d physics, CUGL uses the venerable box2d. For the most part, we do not need anything more than that. However, box2d does involve a lot of boilerplate code in setting up bodies and fixtures. Students have found that they like the "training wheel" classes in this package.