_active | cugl::Scene | protected |
_after | cugl::scene2::LoadingScene | protected |
_assets | cugl::scene2::LoadingScene | protected |
_bar | cugl::scene2::LoadingScene | protected |
_batch | cugl::scene2::Scene2 | protected |
_before | cugl::scene2::LoadingScene | protected |
_blendEquation | cugl::scene2::Scene2 | protected |
_button | cugl::scene2::LoadingScene | protected |
_camera | cugl::Scene | protected |
_children | cugl::scene2::Scene2 | protected |
_color | cugl::scene2::Scene2 | protected |
_completed | cugl::scene2::LoadingScene | protected |
_directory | cugl::scene2::LoadingScene | protected |
_dstFactor | cugl::scene2::Scene2 | protected |
_name | cugl::Scene | protected |
_progress | cugl::scene2::LoadingScene | protected |
_size | cugl::Scene | protected |
_srcFactor | cugl::scene2::Scene2 | protected |
_started | cugl::scene2::LoadingScene | protected |
addChild(const std::shared_ptr< scene2::SceneNode > &child) | cugl::scene2::Scene2 | virtual |
addChildWithName(const std::shared_ptr< scene2::SceneNode > &child, const std::string name) | cugl::scene2::Scene2 | inline |
addChildWithTag(const std::shared_ptr< scene2::SceneNode > &child, unsigned int tag) | cugl::scene2::Scene2 | inline |
alloc(const std::string scene, const std::string directory) | cugl::scene2::LoadingScene | inlinestatic |
alloc(const std::shared_ptr< cugl::AssetManager > &manager, const std::string directory) | cugl::scene2::LoadingScene | inlinestatic |
cugl::scene2::Scene2::alloc() | cugl::scene2::Scene2 | inlinestatic |
allocWithHint(const Size hint) | cugl::scene2::Scene2 | inlinestatic |
allocWithHint(float width, float height) | cugl::scene2::Scene2 | inlinestatic |
dispose() | cugl::scene2::LoadingScene | virtual |
getAssetManager() const | cugl::scene2::LoadingScene | inline |
getBounds() const | cugl::Scene | inline |
getCamera() | cugl::Scene | inline |
getCamera() const | cugl::Scene | inline |
getChild(unsigned int pos) | cugl::scene2::Scene2 | |
getChild(unsigned int pos) const | cugl::scene2::Scene2 | |
getChild(unsigned int pos) const | cugl::scene2::Scene2 | inline |
getChildByName(const std::string name) const | cugl::scene2::Scene2 | |
getChildByName(const std::string name) const | cugl::scene2::Scene2 | inline |
getChildByTag(unsigned int tag) const | cugl::scene2::Scene2 | |
getChildByTag(unsigned int tag) const | cugl::scene2::Scene2 | inline |
getChildCount() const | cugl::scene2::Scene2 | inline |
getChildren() | cugl::scene2::Scene2 | inline |
getChildren() const | cugl::scene2::Scene2 | inline |
getColor() | cugl::scene2::Scene2 | inline |
getName() const | cugl::Scene | inline |
getProgress() const | cugl::scene2::LoadingScene | inline |
getSize() const | cugl::Scene | inline |
getSpriteBatch() const | cugl::scene2::Scene2 | inline |
init(const std::string scene, const std::string directory) | cugl::scene2::LoadingScene | |
init(const std::shared_ptr< cugl::AssetManager > &manager, const std::string directory) | cugl::scene2::LoadingScene | |
cugl::scene2::Scene2::init() override | cugl::scene2::Scene2 | virtual |
initWithHint(Size hint) override | cugl::scene2::Scene2 | virtual |
initWithHint(float width, float height) override | cugl::scene2::Scene2 | inlinevirtual |
isActive() const | cugl::Scene | inline |
isComplete() const | cugl::scene2::LoadingScene | inline |
isPending() const | cugl::scene2::LoadingScene | inline |
LoadingScene() | cugl::scene2::LoadingScene | inline |
operator std::string() const | cugl::Scene | inline |
removeAllChildren() | cugl::scene2::Scene2 | virtual |
removeChild(unsigned int pos) | cugl::scene2::Scene2 | virtual |
removeChild(const std::shared_ptr< scene2::SceneNode > &child) | cugl::scene2::Scene2 | |
removeChildByName(const std::string name) | cugl::scene2::Scene2 | |
removeChildByTag(unsigned int tag) | cugl::scene2::Scene2 | |
render() override | cugl::scene2::Scene2 | virtual |
reset() | cugl::Scene | inlinevirtual |
Scene() | cugl::Scene | inline |
Scene2() | cugl::scene2::Scene2 | |
screenToWorldCoords(const Vec2 screenCoords) const | cugl::Scene | inline |
setActive(bool value) | cugl::Scene | inlinevirtual |
setColor(Color4 color) | cugl::scene2::Scene2 | inline |
setName(const std::string name) | cugl::Scene | inline |
setSpriteBatch(const std::shared_ptr< graphics::SpriteBatch > &batch) | cugl::scene2::Scene2 | inline |
start() | cugl::scene2::LoadingScene | |
swapChild(const std::shared_ptr< scene2::SceneNode > &child1, const std::shared_ptr< scene2::SceneNode > &child2, bool inherit=false) | cugl::scene2::Scene2 | |
toString(bool verbose=false) const override | cugl::scene2::Scene2 | virtual |
update(float timestep) | cugl::scene2::LoadingScene | virtual |
worldToScreenCoords(const Vec3 worldCoords) const | cugl::Scene | inline |
~LoadingScene() | cugl::scene2::LoadingScene | inline |
~Scene() | cugl::Scene | inline |
~Scene2() | cugl::scene2::Scene2 | inline |