CUGL 3.0
Cornell University Game Library
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cugl::scene3::Scene3Pipeline Member List

This is the complete list of members for cugl::scene3::Scene3Pipeline, including all inherited members.

alloc()cugl::scene3::Scene3Pipelineinlinestatic
allocWithStandard()cugl::scene3::Scene3Pipelineinlinestatic
append(const std::shared_ptr< SceneNode > &node, const Mat4 &transform)cugl::scene3::Scene3Pipeline
attach(const std::shared_ptr< Scene3Batch > &batch)cugl::scene3::Scene3Pipeline
attach(const std::shared_ptr< Scene3Batch > &batch, Uint32 priority)cugl::scene3::Scene3Pipeline
clear()cugl::scene3::Scene3Pipeline
dispose()cugl::scene3::Scene3Pipeline
flush(const std::shared_ptr< Camera > &camera)cugl::scene3::Scene3Pipeline
getPriority(CUEnum key) constcugl::scene3::Scene3Pipeline
init()cugl::scene3::Scene3Pipeline
initWithStandard()cugl::scene3::Scene3Pipeline
Scene3Pipeline()cugl::scene3::Scene3Pipelineinline
setPriority(CUEnum key, Uint32 priority)cugl::scene3::Scene3Pipeline
~Scene3Pipeline()cugl::scene3::Scene3Pipelineinline