_active | cugl::scene3::Scene3 | protected |
_camera | cugl::scene3::Scene3 | protected |
_children | cugl::scene3::Scene3 | protected |
_light | cugl::scene3::Scene3 | protected |
_name | cugl::scene3::Scene3 | protected |
_pipeline | cugl::scene3::Scene3 | protected |
addChild(const std::shared_ptr< SceneNode > &child) | cugl::scene3::Scene3 | virtual |
addChildWithName(const std::shared_ptr< SceneNode > &child, const std::string name) | cugl::scene3::Scene3 | inline |
addChildWithTag(const std::shared_ptr< SceneNode > &child, unsigned int tag) | cugl::scene3::Scene3 | inline |
alloc(const Size size) | cugl::scene3::Scene3 | inlinestatic |
alloc(float width, float height) | cugl::scene3::Scene3 | inlinestatic |
alloc(const Rect rect) | cugl::scene3::Scene3 | inlinestatic |
alloc(const Vec2 origin, const Size size) | cugl::scene3::Scene3 | inlinestatic |
alloc(float x, float y, float width, float height) | cugl::scene3::Scene3 | inlinestatic |
dispose() | cugl::scene3::Scene3 | virtual |
getBounds() const | cugl::scene3::Scene3 | inline |
getCamera() | cugl::scene3::Scene3 | |
getCamera() const | cugl::scene3::Scene3 | |
getChild(unsigned int pos) | cugl::scene3::Scene3 | |
getChild(unsigned int pos) const | cugl::scene3::Scene3 | |
getChild(unsigned int pos) const | cugl::scene3::Scene3 | inline |
getChildByName(const std::string name) const | cugl::scene3::Scene3 | |
getChildByName(const std::string name) const | cugl::scene3::Scene3 | inline |
getChildByTag(unsigned int tag) const | cugl::scene3::Scene3 | |
getChildByTag(unsigned int tag) const | cugl::scene3::Scene3 | inline |
getChildCount() const | cugl::scene3::Scene3 | inline |
getChildren() | cugl::scene3::Scene3 | inline |
getChildren() const | cugl::scene3::Scene3 | inline |
getName() const | cugl::scene3::Scene3 | inline |
getSize() const | cugl::scene3::Scene3 | inline |
init(const Size size) | cugl::scene3::Scene3 | inline |
init(float width, float height) | cugl::scene3::Scene3 | inline |
init(const Rect rect) | cugl::scene3::Scene3 | inline |
init(const Vec2 origin, const Size size) | cugl::scene3::Scene3 | inline |
init(float x, float y, float width, float height) | cugl::scene3::Scene3 | virtual |
isActive() const | cugl::scene3::Scene3 | inline |
operator std::string() const | cugl::scene3::Scene3 | inline |
removeAllChildren() | cugl::scene3::Scene3 | virtual |
removeChild(unsigned int pos) | cugl::scene3::Scene3 | virtual |
removeChild(const std::shared_ptr< SceneNode > &child) | cugl::scene3::Scene3 | |
removeChildByName(const std::string name) | cugl::scene3::Scene3 | |
removeChildByTag(unsigned int tag) | cugl::scene3::Scene3 | |
render() | cugl::scene3::Scene3 | virtual |
reset() | cugl::scene3::Scene3 | inlinevirtual |
Scene3() | cugl::scene3::Scene3 | |
SceneNode (defined in cugl::scene3::Scene3) | cugl::scene3::Scene3 | friend |
screenToWorldCoords(const Vec2 screenCoords) const | cugl::scene3::Scene3 | inline |
setActive(bool value) | cugl::scene3::Scene3 | inlinevirtual |
setBounds(const Rect rect) | cugl::scene3::Scene3 | inline |
setBounds(const Vec2 origin, const Size size) | cugl::scene3::Scene3 | inline |
setBounds(float x, float y, float width, float height) | cugl::scene3::Scene3 | inline |
setHeight(float height) | cugl::scene3::Scene3 | inline |
setName(const std::string name) | cugl::scene3::Scene3 | inline |
setOffset(const Vec2 origin) | cugl::scene3::Scene3 | inline |
setSize(const Size size) | cugl::scene3::Scene3 | inline |
setSize(float width, float height) | cugl::scene3::Scene3 | inline |
setWidth(float width) | cugl::scene3::Scene3 | inline |
swapChild(const std::shared_ptr< SceneNode > &child1, const std::shared_ptr< SceneNode > &child2, bool inherit=false) | cugl::scene3::Scene3 | |
toString(bool verbose=false) const | cugl::scene3::Scene3 | virtual |
update(float timestep) | cugl::scene3::Scene3 | inlinevirtual |
worldToScreenCoords(const Vec3 worldCoords) const | cugl::scene3::Scene3 | inline |
~Scene3() | cugl::scene3::Scene3 | inline |