CUGL 3.0
Cornell University Game Library
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cugl
GameController
cugl::GameController Member List
This is the complete list of members for
cugl::GameController
, including all inherited members.
_axisListeners
cugl::GameController
protected
_axisState
cugl::GameController
protected
_buttonListeners
cugl::GameController
protected
_buttonState
cugl::GameController
protected
_dpadListeners
cugl::GameController
protected
_dpadState
cugl::GameController
protected
_focus
cugl::GameController
protected
_input
cugl::GameController
protected
_name
cugl::GameController
protected
_uid
cugl::GameController
protected
addAxisListener
(Uint32 key, AxisListener listener)
cugl::GameController
addButtonListener
(Uint32 key, ButtonListener listener)
cugl::GameController
addDPadListener
(Uint32 key, DPadListener listener)
cugl::GameController
applyRumble
(Uint16 low_freq, Uint16 high_freq, Uint32 duration)
cugl::GameController
Axis
enum name
cugl::GameController
axisDidChange
(Axis axis) const
cugl::GameController
AxisListener
typedef
cugl::GameController
Button
enum name
cugl::GameController
ButtonListener
typedef
cugl::GameController
close
()
cugl::GameController
DPad
enum name
cugl::GameController
dPadDidChange
() const
cugl::GameController
DPadListener
typedef
cugl::GameController
GameController
()
cugl::GameController
GameControllerInput
(defined in
cugl::GameController
)
cugl::GameController
friend
getAxisListener
(Uint32 key) const
cugl::GameController
getAxisPosition
(Axis axis) const
cugl::GameController
getButtonListener
(Uint32 key) const
cugl::GameController
getDPadListener
(Uint32 key) const
cugl::GameController
getDPadPosition
() const
cugl::GameController
getName
() const
cugl::GameController
inline
getUID
() const
cugl::GameController
inline
hasAxis
(Axis axis) const
cugl::GameController
hasButton
(Button button) const
cugl::GameController
hasDPad
() const
cugl::GameController
hasRumble
() const
cugl::GameController
hasRumbleTriggers
() const
cugl::GameController
hasRumbleTriggers
(Uint16 left, Uint16 right, Uint32 duration) const
cugl::GameController
isButtonDown
(Button button) const
cugl::GameController
isButtonPressed
(Button button) const
cugl::GameController
isButtonReleased
(Button button) const
cugl::GameController
isListener
(Uint32 key) const
cugl::GameController
removeAxisListener
(Uint32 key)
cugl::GameController
removeButtonListener
(Uint32 key)
cugl::GameController
removeDPadListener
(Uint32 key)
cugl::GameController
requestFocus
(Uint32 key)
cugl::GameController
~GameController
()
cugl::GameController
inline
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