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cu_scene3.h
1//
2// cu_scene3.h
3// Cornell University Game Library (CUGL)
4//
5// This header provides access to all of the publicly accessible elements of
6// this package.
7//
8// CUGL MIT License:
9// This software is provided 'as-is', without any express or implied
10// warranty. In no event will the authors be held liable for any damages
11// arising from the use of this software.
12//
13// Permission is granted to anyone to use this software for any purpose,
14// including commercial applications, and to alter it and redistribute it
15// freely, subject to the following restrictions:
16//
17// 1. The origin of this software must not be misrepresented; you must not
18// claim that you wrote the original software. If you use this software
19// in a product, an acknowledgment in the product documentation would be
20// appreciated but is not required.
21//
22// 2. Altered source versions must be plainly marked as such, and must not
23// be misrepresented as being the original software.
24//
25// 3. This notice may not be removed or altered from any source distribution.
26//
27// Author: Walker White
28// Version: 7/3/24 (CUGL 3.0 reorganization)
29//
30#ifndef __CU_SCENE_3_PKG_H__
31#define __CU_SCENE_3_PKG_H__
32
33#include "CUScene3.h"
34#include "CUGimbal.h"
35#include "CUSceneNode3.h"
36#include "CUScene3Batch.h"
37#include "CUScene3Pipeline.h"
38#include "CUMaterial.h"
39#include "CUObjModel.h"
40#include "CUObjNode.h"
41#include "CUObjBatch.h"
42#include "CUObjShader.h"
43#include "CUBillboardNode.h"
44#include "CUBillboardBatch.h"
45#include "CUBillboardShader.h"
46#include "CUParticleNode3.h"
47#include "CUParticleBatch.h"
48#include "CUObjParser.h"
49#include "CUMtlLoader.h"
50#include "CUObjLoader.h"
51#include "CUScene3Loader.h"
52
53
54#endif /* __CU_SCENE_3_PKG_H__ */