CUGL 3.0
Cornell University Game Library
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cugl::graphics::TextureLoader Member List

This is the complete list of members for cugl::graphics::TextureLoader, including all inherited members.

_assetscugl::Loader< Texture >protected
_jsonKeycugl::BaseLoaderprotected
_loadercugl::BaseLoaderprotected
_magfiltercugl::graphics::TextureLoaderprotected
_managercugl::BaseLoaderprotected
_minfiltercugl::graphics::TextureLoaderprotected
_mipmapscugl::graphics::TextureLoaderprotected
_prioritycugl::BaseLoaderprotected
_queuecugl::Loader< Texture >protected
_reservedcugl::BaseLoaderprotected
_wrapscugl::graphics::TextureLoaderprotected
_wraptcugl::graphics::TextureLoaderprotected
alloc()cugl::graphics::TextureLoaderinlinestatic
alloc(const std::shared_ptr< ThreadPool > &threads)cugl::graphics::TextureLoaderinlinestatic
BaseLoader()cugl::BaseLoaderinline
complete() constcugl::BaseLoaderinline
contains(const std::string key) constcugl::BaseLoaderinline
cugl::scene3::MtlLoader (defined in cugl::graphics::TextureLoader)cugl::graphics::TextureLoaderfriend
dispose() overridecugl::graphics::TextureLoaderinlinevirtual
enqueue(const std::string key)cugl::Loader< Texture >inline
get(const std::string key) constcugl::Loader< Texture >inline
getHook()cugl::BaseLoaderinline
getJsonKey() constcugl::BaseLoaderinline
getMagFilter() constcugl::graphics::TextureLoaderinline
getManager() constcugl::BaseLoaderinline
getMinFilter() constcugl::graphics::TextureLoaderinline
getPriority() constcugl::BaseLoaderinline
getThreadPool() constcugl::BaseLoaderinline
getWrapS() constcugl::graphics::TextureLoaderinline
getWrapT() constcugl::graphics::TextureLoaderinline
hasMipMaps() constcugl::graphics::TextureLoaderinline
inFlight() const overridecugl::Loader< Texture >inlinevirtual
init()cugl::BaseLoaderinlinevirtual
init(const std::shared_ptr< ThreadPool > &threads)cugl::BaseLoaderinlinevirtual
keys() overridecugl::Loader< Texture >inlinevirtual
load(const std::string key, const std::string source)cugl::BaseLoaderinline
load(const std::shared_ptr< JsonValue > &json)cugl::BaseLoaderinline
loadAsync(const std::string key, const std::string source, LoaderCallback callback)cugl::BaseLoaderinline
loadAsync(const std::shared_ptr< JsonValue > &json, LoaderCallback callback)cugl::BaseLoaderinline
loadCount() const overridecugl::Loader< Texture >inlinevirtual
Loader()cugl::Loader< Texture >inline
materialize(const std::string key, SDL_Surface *surface, LoaderCallback callback)cugl::graphics::TextureLoaderprotected
materialize(const std::shared_ptr< JsonValue > &json, SDL_Surface *surface, LoaderCallback callback)cugl::graphics::TextureLoaderprotected
operator[](const std::string key) constcugl::Loader< Texture >inline
parseAtlas(const std::shared_ptr< JsonValue > &json, const std::shared_ptr< Texture > &texture)cugl::graphics::TextureLoaderprotected
preload(const std::string source)cugl::graphics::TextureLoaderprotected
progress() constcugl::BaseLoaderinline
purgeJson(const std::shared_ptr< JsonValue > &json) overridecugl::graphics::TextureLoaderprotectedvirtual
purgeKey(const std::string key) overridecugl::Loader< Texture >inlinevirtual
read(const std::string key, const std::string source, LoaderCallback callback, bool async) overridecugl::graphics::TextureLoaderprotectedvirtual
read(const std::shared_ptr< JsonValue > &json, LoaderCallback callback, bool async) overridecugl::graphics::TextureLoaderprotectedvirtual
reserve(size_t amount)cugl::BaseLoaderinline
setJsonKey(const std::string key)cugl::BaseLoaderinline
setMagFilter(GLuint magFilter)cugl::graphics::TextureLoaderinline
setManager(AssetManager *manager)cugl::BaseLoaderinline
setMinFilter(GLuint minFilter)cugl::graphics::TextureLoaderinline
setMipMaps(bool flag)cugl::graphics::TextureLoaderinline
setPriority(Uint32 priority)cugl::BaseLoaderinline
setThreadPool(const std::shared_ptr< ThreadPool > &threads)cugl::BaseLoaderinline
setWrapS(GLuint wrap)cugl::graphics::TextureLoaderinline
setWrapT(GLuint wrap)cugl::graphics::TextureLoaderinline
TextureLoader()cugl::graphics::TextureLoader
unload(const std::string key)cugl::BaseLoaderinline
unload(const std::shared_ptr< JsonValue > &json)cugl::BaseLoaderinline
unloadAll() overridecugl::Loader< Texture >inlinevirtual
verify(const std::string key) const overridecugl::Loader< Texture >inlinevirtual
waitCount() constcugl::BaseLoaderinline
~BaseLoader()cugl::BaseLoaderinline