CUGL 2.1
Cornell University Game Library
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Classes | |
class | Action |
class | ActionManager |
class | AnchoredLayout |
class | Animate |
class | Button |
class | CanvasNode |
class | FadeIn |
class | FadeOut |
class | FloatLayout |
class | GridLayout |
class | Label |
class | Layout |
class | MoveBy |
class | MoveTo |
class | NinePatch |
class | OrderedNode |
class | PathNode |
class | PolygonNode |
class | ProgressBar |
class | RotateBy |
class | RotateTo |
class | ScaleBy |
class | ScaleTo |
class | SceneNode |
class | ScrollPane |
class | Slider |
class | SpriteNode |
class | TextField |
class | TexturedNode |
class | WireNode |
The classes to construct an 2-d scene graph.
This namespace was chosen to future-proof the game engine. We will eventually want to add 3-d scene graphs as well, and this namespace will prevent any collisions with those scene graph nodes.