CUGL 2.1
Cornell University Game Library
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#include <CUFloatLayout.h>
Public Attributes | |
long | priority |
float | pad_left |
float | pad_right |
float | pad_top |
float | pad_bottom |
This inner class stores the layout information as a struct.
All padding values are absolute. That means they are specified in terms of Node coordinates.
float cugl::scene2::FloatLayout::Entry::pad_bottom |
The bottom padding
float cugl::scene2::FloatLayout::Entry::pad_left |
The left side padding
float cugl::scene2::FloatLayout::Entry::pad_right |
The right side padding
float cugl::scene2::FloatLayout::Entry::pad_top |
The top padding
long cugl::scene2::FloatLayout::Entry::priority |
The x offset from the anchor in absolute or relative units