_active | cugl::scene2::Button | protected |
_anchor | cugl::scene2::SceneNode | protected |
_angle | cugl::scene2::SceneNode | protected |
_bounds | cugl::scene2::Button | protected |
_childOffset | cugl::scene2::SceneNode | protected |
_children | cugl::scene2::SceneNode | protected |
_classname | cugl::scene2::SceneNode | protected |
_combined | cugl::scene2::SceneNode | protected |
_contentSize | cugl::scene2::SceneNode | protected |
_down | cugl::scene2::Button | protected |
_downchild | cugl::scene2::Button | protected |
_downcolor | cugl::scene2::Button | protected |
_downform | cugl::scene2::Button | protected |
_downnode | cugl::scene2::Button | protected |
_graph | cugl::scene2::SceneNode | protected |
_hashOfName | cugl::scene2::SceneNode | protected |
_hasParentColor | cugl::scene2::SceneNode | protected |
_inputkey | cugl::scene2::Button | protected |
_isVisible | cugl::scene2::SceneNode | protected |
_json | cugl::scene2::SceneNode | protected |
_layout | cugl::scene2::SceneNode | protected |
_listeners | cugl::scene2::Button | protected |
_mouse | cugl::scene2::Button | protected |
_name | cugl::scene2::SceneNode | protected |
_nextKey | cugl::scene2::Button | protected |
_parent | cugl::scene2::SceneNode | protected |
_position | cugl::scene2::SceneNode | protected |
_priority | cugl::scene2::SceneNode | protected |
_scale | cugl::scene2::SceneNode | protected |
_scissor | cugl::scene2::SceneNode | protected |
_tag | cugl::scene2::SceneNode | protected |
_tintColor | cugl::scene2::SceneNode | protected |
_toggle | cugl::scene2::Button | protected |
_transform | cugl::scene2::SceneNode | protected |
_upchild | cugl::scene2::Button | protected |
_upcolor | cugl::scene2::Button | protected |
_upform | cugl::scene2::Button | protected |
_upnode | cugl::scene2::Button | protected |
_useTransform | cugl::scene2::SceneNode | protected |
activate() | cugl::scene2::Button | |
addChild(const std::shared_ptr< SceneNode > &child) | cugl::scene2::SceneNode | |
addChildWithName(const std::shared_ptr< SceneNode > &child, const std::string name) | cugl::scene2::SceneNode | inline |
addChildWithTag(const std::shared_ptr< SceneNode > &child, unsigned int tag) | cugl::scene2::SceneNode | inline |
addListener(Listener listener) | cugl::scene2::Button | |
alloc(const std::shared_ptr< SceneNode > &up) | cugl::scene2::Button | inlinestatic |
alloc(const std::shared_ptr< SceneNode > &up, Color4 down) | cugl::scene2::Button | inlinestatic |
alloc(const std::shared_ptr< SceneNode > &up, const std::shared_ptr< SceneNode > &down) | cugl::scene2::Button | inlinestatic |
cugl::scene2::SceneNode::alloc() | cugl::scene2::SceneNode | inlinestatic |
allocWithBounds(const Size size) | cugl::scene2::SceneNode | inlinestatic |
allocWithBounds(float width, float height) | cugl::scene2::SceneNode | inlinestatic |
allocWithBounds(const Rect rect) | cugl::scene2::SceneNode | inlinestatic |
allocWithBounds(float x, float y, float width, float height) | cugl::scene2::SceneNode | inlinestatic |
allocWithData(const Scene2Loader *loader, const std::shared_ptr< JsonValue > &data) | cugl::scene2::Button | inlinestatic |
allocWithPosition(const Vec2 pos) | cugl::scene2::SceneNode | inlinestatic |
allocWithPosition(float x, float y) | cugl::scene2::SceneNode | inlinestatic |
Button() | cugl::scene2::Button | |
chooseAlternateTransform(bool active) | cugl::scene2::SceneNode | inline |
clearListeners() | cugl::scene2::Button | |
containsScreen(const Vec2 point) | cugl::scene2::Button | |
containsScreen(float x, float y) | cugl::scene2::Button | inline |
copy(const std::shared_ptr< SceneNode > &dst) const | cugl::scene2::SceneNode | virtual |
deactivate() | cugl::scene2::Button | |
dispose() override | cugl::scene2::Button | virtual |
doLayout() override | cugl::scene2::Button | virtual |
draw(const std::shared_ptr< SpriteBatch > &batch, const Affine2 &transform, Color4 tint) | cugl::scene2::SceneNode | inlinevirtual |
getAbsoluteColor() | cugl::scene2::SceneNode | |
getAlternateTransform() const | cugl::scene2::SceneNode | inline |
getAnchor() const | cugl::scene2::SceneNode | inline |
getAnchorInPixels() | cugl::scene2::SceneNode | inline |
getAngle() | cugl::scene2::SceneNode | inline |
getBoundingBox() const | cugl::scene2::SceneNode | inline |
getChild(unsigned int pos) | cugl::scene2::SceneNode | |
getChild(unsigned int pos) const | cugl::scene2::SceneNode | |
getChild(unsigned int pos) const | cugl::scene2::SceneNode | inline |
getChildByName(const std::string name) const | cugl::scene2::SceneNode | |
getChildByName(const std::string name) const | cugl::scene2::SceneNode | inline |
getChildByTag(unsigned int tag) const | cugl::scene2::SceneNode | |
getChildByTag(unsigned int tag) const | cugl::scene2::SceneNode | inline |
getChildCount() const | cugl::scene2::SceneNode | inline |
getChildren() | cugl::scene2::SceneNode | inline |
getChildren() const | cugl::scene2::SceneNode | inline |
getClassName() const | cugl::scene2::SceneNode | inline |
getColor() const | cugl::scene2::SceneNode | inline |
getContentHeight() const | cugl::scene2::SceneNode | inline |
getContentSize() const | cugl::scene2::SceneNode | inline |
getContentWidth() const | cugl::scene2::SceneNode | inline |
getHeight() const | cugl::scene2::SceneNode | inline |
getLayout() const | cugl::scene2::SceneNode | inline |
getLayoutBounds() const | cugl::scene2::SceneNode | inlinevirtual |
getListener(Uint32 key) const | cugl::scene2::Button | |
getListeners() const | cugl::scene2::Button | |
getName() const | cugl::scene2::SceneNode | inline |
getNodeToParentTransform() const | cugl::scene2::SceneNode | inline |
getNodeToWorldTransform() const | cugl::scene2::SceneNode | |
getParent() | cugl::scene2::SceneNode | inline |
getParent() const | cugl::scene2::SceneNode | inline |
getParentToNodeTransform() const | cugl::scene2::SceneNode | inline |
getPosition() const | cugl::scene2::SceneNode | inline |
getPositionX(void) const | cugl::scene2::SceneNode | inline |
getPositionY(void) const | cugl::scene2::SceneNode | inline |
getPriority() | cugl::scene2::SceneNode | inline |
getPushable() const | cugl::scene2::Button | inline |
getScale() const | cugl::scene2::SceneNode | inline |
getScaleX() const | cugl::scene2::SceneNode | inline |
getScaleY() const | cugl::scene2::SceneNode | inline |
getScene() | cugl::scene2::SceneNode | inline |
getScene() const | cugl::scene2::SceneNode | inline |
getScissor() const | cugl::scene2::SceneNode | inline |
getSize() const | cugl::scene2::SceneNode | |
getTag() const | cugl::scene2::SceneNode | inline |
getTransform() const | cugl::scene2::SceneNode | inline |
getWidth() const | cugl::scene2::SceneNode | inline |
getWorldPosition() const | cugl::scene2::SceneNode | inline |
getWorldToNodeTransform() const | cugl::scene2::SceneNode | inline |
hasListener() const | cugl::scene2::Button | inline |
hasRelativeColor() const | cugl::scene2::SceneNode | inline |
init() override | cugl::scene2::Button | inlinevirtual |
init(const std::shared_ptr< SceneNode > &up) | cugl::scene2::Button | inline |
init(const std::shared_ptr< SceneNode > &up, Color4 down) | cugl::scene2::Button | |
init(const std::shared_ptr< SceneNode > &up, const std::shared_ptr< SceneNode > &down) | cugl::scene2::Button | |
initWithBounds(const Size size) | cugl::scene2::SceneNode | virtual |
initWithBounds(float width, float height) | cugl::scene2::SceneNode | inlinevirtual |
initWithBounds(const Rect rect) | cugl::scene2::SceneNode | virtual |
initWithBounds(float x, float y, float width, float height) | cugl::scene2::SceneNode | inlinevirtual |
initWithData(const Scene2Loader *loader, const std::shared_ptr< JsonValue > &data) override | cugl::scene2::Button | virtual |
initWithPosition(const Vec2 pos) | cugl::scene2::SceneNode | virtual |
initWithPosition(float x, float y) | cugl::scene2::SceneNode | inline |
isActive() const | cugl::scene2::Button | inline |
isDown() const | cugl::scene2::Button | inline |
isToggle() const | cugl::scene2::Button | inline |
isVisible() const | cugl::scene2::SceneNode | inline |
Listener typedef | cugl::scene2::Button | |
nodeToParentCoords(const Vec2 nodePoint) const | cugl::scene2::SceneNode | inline |
nodeToScreenCoords(const Vec2 nodePoint) const | cugl::scene2::SceneNode | |
nodeToWorldCoords(const Vec2 nodePoint) const | cugl::scene2::SceneNode | inline |
operator std::string() const | cugl::scene2::SceneNode | inline |
parentToNodeCoords(const Vec2 parentPoint) const | cugl::scene2::SceneNode | inline |
removeAllChildren() | cugl::scene2::SceneNode | virtual |
removeChild(unsigned int pos) | cugl::scene2::SceneNode | virtual |
removeChild(const std::shared_ptr< SceneNode > &child) | cugl::scene2::SceneNode | |
removeChildByName(const std::string name) | cugl::scene2::SceneNode | |
removeChildByTag(unsigned int tag) | cugl::scene2::SceneNode | |
removeFromParent() | cugl::scene2::SceneNode | inline |
removeListener(Uint32 key) | cugl::scene2::Button | |
render(const std::shared_ptr< SpriteBatch > &batch, const Affine2 &transform, Color4 tint) | cugl::scene2::SceneNode | virtual |
render(const std::shared_ptr< SpriteBatch > &batch) | cugl::scene2::SceneNode | inlinevirtual |
SceneNode() | cugl::scene2::SceneNode | |
screenToNodeCoords(const Vec2 screenPoint) const | cugl::scene2::SceneNode | |
setAlternateTransform(const Affine2 &transform) | cugl::scene2::SceneNode | inline |
setAnchor(const Vec2 anchor) | cugl::scene2::SceneNode | virtual |
setAnchor(float x, float y) | cugl::scene2::SceneNode | inlinevirtual |
setAngle(float angle) | cugl::scene2::SceneNode | inline |
setColor(Color4 color) override | cugl::scene2::Button | virtual |
setContentHeight(float height) | cugl::scene2::SceneNode | inline |
setContentSize(const Size size) | cugl::scene2::SceneNode | virtual |
setContentSize(float width, float height) | cugl::scene2::SceneNode | inlinevirtual |
setContentWidth(float width) | cugl::scene2::SceneNode | inline |
setDown(bool down) | cugl::scene2::Button | |
setLayout(const std::shared_ptr< Layout > &layout) | cugl::scene2::SceneNode | inline |
setName(const std::string name) | cugl::scene2::SceneNode | inline |
setPosition(const Vec2 &position) | cugl::scene2::SceneNode | inline |
setPosition(float x, float y) | cugl::scene2::SceneNode | |
setPositionX(float x) | cugl::scene2::SceneNode | inline |
setPositionY(float y) | cugl::scene2::SceneNode | inline |
setPriority(float priority) | cugl::scene2::SceneNode | inline |
setPushable(const Path2 &bounds) | cugl::scene2::Button | |
setPushable(const std::vector< Vec2 > &vertices) | cugl::scene2::Button | |
setRelativeColor(bool flag) | cugl::scene2::SceneNode | inline |
setScale(float scale) | cugl::scene2::SceneNode | inline |
setScale(const Vec2 vec) | cugl::scene2::SceneNode | inline |
setScale(float sx, float sy) | cugl::scene2::SceneNode | inline |
setScissor(const std::shared_ptr< Scissor > &scissor) | cugl::scene2::SceneNode | inline |
setScissor() | cugl::scene2::SceneNode | inline |
setTag(unsigned int tag) | cugl::scene2::SceneNode | inline |
setToggle(bool value) | cugl::scene2::Button | inline |
setVisible(bool visible) | cugl::scene2::SceneNode | inline |
swapChild(const std::shared_ptr< SceneNode > &child1, const std::shared_ptr< SceneNode > &child2, bool inherit=false) | cugl::scene2::SceneNode | |
toString(bool verbose=false) const | cugl::scene2::SceneNode | virtual |
withAlternateTransform() | cugl::scene2::SceneNode | inline |
worldToNodeCoords(const Vec2 worldPoint) const | cugl::scene2::SceneNode | inline |
~Button() | cugl::scene2::Button | inline |
~SceneNode() | cugl::scene2::SceneNode | inline |