Nori
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getInverseMatrix() const | Transform | [inline] |
getMatrix() const | Transform | [inline] |
inverse() const | Transform | [inline] |
operator&(const Ray3f &r) const | Transform | [inline] |
operator*(const Transform &t) const | Transform | |
operator*(const Vector3f &v) const | Transform | [inline] |
operator*(const Normal3f &n) const | Transform | [inline] |
operator*(const Point3f &p) const | Transform | [inline] |
toString() const | Transform | |
Transform() | Transform | [inline] |
Transform(const Eigen::Matrix4f &trafo) | Transform | |
Transform(const Eigen::Matrix4f &trafo, const Eigen::Matrix4f &inv) | Transform | [inline] |