Nori
|
activate() | Scene | [virtual] |
addChild(NoriObject *obj) | Scene | [virtual] |
classTypeName(EClassType type) | NoriObject | [inline, static] |
EBSDF enum value | NoriObject | |
ECamera enum value | NoriObject | |
EClassType enum name | NoriObject | |
EClassTypeCount enum value | NoriObject | |
EIntegrator enum value | NoriObject | |
ELuminaire enum value | NoriObject | |
EMesh enum value | NoriObject | |
EReconstructionFilter enum value | NoriObject | |
ESampler enum value | NoriObject | |
EScene enum value | NoriObject | |
ETest enum value | NoriObject | |
getBoundingBox() const | Scene | [inline] |
getCamera() const | Scene | [inline] |
getClassType() const | Scene | [inline, virtual] |
getIntegrator() const | Scene | [inline] |
getKDTree() const | Scene | [inline] |
getMeshes() const | Scene | [inline] |
getSampler() const | Scene | [inline] |
getSampler() | Scene | [inline] |
rayIntersect(const Ray3f &ray, Intersection &its) const | Scene | [inline] |
rayIntersect(const Ray3f &ray) const | Scene | [inline] |
Scene(const PropertyList &) | Scene | |
setParent(NoriObject *parent) | NoriObject | [virtual] |
toString() const | Scene | [virtual] |
~NoriObject() | NoriObject | [inline, virtual] |
~Scene() | Scene | [virtual] |