CUGL 3.0
Cornell University Game Library
Loading...
Searching...
No Matches
cugl::scene3::ParticleBatch Member List

This is the complete list of members for cugl::scene3::ParticleBatch, including all inherited members.

_batchkeycugl::scene3::Scene3Batchprotected
_prioritycugl::scene3::Scene3Batchprotected
alloc()cugl::scene3::ParticleBatchinlinestatic
alloc(Uint32 key, Uint32 priority)cugl::scene3::ParticleBatchinlinestatic
append(const std::shared_ptr< SceneNode > &node, const Mat4 &transform) overridecugl::scene3::ParticleBatchvirtual
BATCH_KEYcugl::scene3::ParticleBatchstatic
clear() overridecugl::scene3::ParticleBatchinlinevirtual
dispose() overridecugl::scene3::ParticleBatchinlinevirtual
flush(const std::shared_ptr< Camera > &camera) overridecugl::scene3::ParticleBatchvirtual
getBatchKey() constcugl::scene3::Scene3Batchinline
getPriority() constcugl::scene3::Scene3Batchinline
init()cugl::scene3::ParticleBatchinline
init(Uint32 key, Uint32 priority) overridecugl::scene3::ParticleBatchvirtual
ParticleBatch()cugl::scene3::ParticleBatchinline
Scene3Batch()cugl::scene3::Scene3Batchinline
~ParticleBatch()cugl::scene3::ParticleBatchinline