CUGL 3.0
Cornell University Game Library
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cugl::scene3::ObjLoader Member List

This is the complete list of members for cugl::scene3::ObjLoader, including all inherited members.

_assetscugl::Loader< ObjModel >protected
_jsonKeycugl::BaseLoaderprotected
_librariescugl::scene3::ObjLoaderprotected
_loadercugl::BaseLoaderprotected
_managercugl::BaseLoaderprotected
_matastcugl::scene3::ObjLoaderprotected
_materialscugl::scene3::ObjLoaderprotected
_parsercugl::scene3::ObjLoaderprotected
_prioritycugl::BaseLoaderprotected
_queuecugl::Loader< ObjModel >protected
_reservedcugl::BaseLoaderprotected
_surfacescugl::scene3::ObjLoaderprotected
alloc()cugl::scene3::ObjLoaderinlinestatic
alloc(const std::shared_ptr< ThreadPool > &threads)cugl::scene3::ObjLoaderinlinestatic
BaseLoader()cugl::BaseLoaderinline
complete() constcugl::BaseLoaderinline
contains(const std::string key) constcugl::BaseLoaderinline
dispose() overridecugl::scene3::ObjLoaderinlinevirtual
enqueue(const std::string key)cugl::Loader< ObjModel >inline
get(const std::string key) constcugl::Loader< ObjModel >inline
getHook()cugl::BaseLoaderinline
getJsonKey() constcugl::BaseLoaderinline
getManager() constcugl::BaseLoaderinline
getPriority() constcugl::BaseLoaderinline
getThreadPool() constcugl::BaseLoaderinline
inFlight() const overridecugl::Loader< ObjModel >inlinevirtual
init() overridecugl::scene3::ObjLoaderinlinevirtual
init(const std::shared_ptr< ThreadPool > &threads) overridecugl::scene3::ObjLoaderinlinevirtual
keys() overridecugl::Loader< ObjModel >inlinevirtual
load(const std::string key, const std::string source)cugl::BaseLoaderinline
load(const std::shared_ptr< JsonValue > &json)cugl::BaseLoaderinline
loadAsync(const std::string key, const std::string source, LoaderCallback callback)cugl::BaseLoaderinline
loadAsync(const std::shared_ptr< JsonValue > &json, LoaderCallback callback)cugl::BaseLoaderinline
loadCount() const overridecugl::Loader< ObjModel >inlinevirtual
Loader()cugl::Loader< ObjModel >inline
materialize(const std::string key, const std::shared_ptr< ObjModel > &model, LoaderCallback callback)cugl::scene3::ObjLoaderprotected
materializeLibrary(const std::shared_ptr< MaterialLib > &lib, const std::shared_ptr< MtlLoader > &loader)cugl::scene3::ObjLoaderprotected
ObjLoader()cugl::scene3::ObjLoaderinline
operator[](const std::string key) constcugl::Loader< ObjModel >inline
preload(const std::string key, const std::string source)cugl::scene3::ObjLoaderprotected
preload(const std::shared_ptr< JsonValue > &json)cugl::scene3::ObjLoaderprotected
preloadLibrary(const std::shared_ptr< MaterialLib > &lib, const std::shared_ptr< MtlLoader > &loader)cugl::scene3::ObjLoaderprotected
progress() constcugl::BaseLoaderinline
purgeJson(const std::shared_ptr< JsonValue > &json) overridecugl::scene3::ObjLoaderprotectedvirtual
purgeKey(const std::string key) overridecugl::Loader< ObjModel >inlinevirtual
read(const std::string key, const std::string source, LoaderCallback callback, bool async) overridecugl::scene3::ObjLoaderprotectedvirtual
read(const std::shared_ptr< JsonValue > &json, LoaderCallback callback, bool async) overridecugl::scene3::ObjLoaderprotectedvirtual
reserve(size_t amount)cugl::BaseLoaderinline
setJsonKey(const std::string key)cugl::BaseLoaderinline
setManager(AssetManager *manager)cugl::BaseLoaderinline
setPriority(Uint32 priority)cugl::BaseLoaderinline
setThreadPool(const std::shared_ptr< ThreadPool > &threads)cugl::BaseLoaderinline
unload(const std::string key)cugl::BaseLoaderinline
unload(const std::shared_ptr< JsonValue > &json)cugl::BaseLoaderinline
unloadAll() overridecugl::Loader< ObjModel >inlinevirtual
verify(const std::string key) const overridecugl::Loader< ObjModel >inlinevirtual
waitCount() constcugl::BaseLoaderinline
~BaseLoader()cugl::BaseLoaderinline