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include
cugl
math
cu_math.h
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//
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// cu_math.h
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// Cornell University Game Library (CUGL)
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//
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// This header provides access to all of the publicly accessible elements of this package.
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//
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// CUGL MIT License:
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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// Author: Walker White
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// Version: 6/30/16
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#ifndef __CU_MATH_PKG_H__
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#define __CU_MATH_PKG_H__
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// The base data classes
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#include "CUMathBase.h"
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#include "CUVec2.h"
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#include "CUVec3.h"
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#include "CUVec4.h"
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#include "CUQuaternion.h"
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#include "CUMat4.h"
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#include "CUAffine2.h"
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#include "CUColor4.h"
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#include "CUSize.h"
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#include "CURect.h"
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#include "CUPolynomial.h"
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#include "CUPoly2.h"
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#include "CUPath2.h"
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#include "CUSpline2.h"
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#include "CURay.h"
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#include "CUPlane.h"
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#include "CUFrustum.h"
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#include "CUEasingFunction.h"
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#include "CUEasingBezier.h"
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// And sublibraries
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#include "polygon/cu_polygon.h"
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#endif
/* __CU_MATH_PKG_H__ */
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