CUGL 2.5
Cornell University Game Library
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cugl::physics2::PulleyJoint Member List

This is the complete list of members for cugl::physics2::PulleyJoint, including all inherited members.

_bodyAcugl::physics2::Jointprotected
_bodyBcugl::physics2::Jointprotected
_collideConnectedcugl::physics2::Jointprotected
_dirtycugl::physics2::Jointprotected
_jointcugl::physics2::Jointprotected
_removecugl::physics2::Jointprotected
_typecugl::physics2::Jointprotected
activatePhysics(b2World &world) overridecugl::physics2::PulleyJointvirtual
alloc()cugl::physics2::PulleyJointinlinestatic
allocWithObstacles(const std::shared_ptr< Obstacle > &obsA, const std::shared_ptr< Obstacle > &obsB)cugl::physics2::PulleyJointinlinestatic
allocWithObstacles(const std::shared_ptr< Obstacle > &obsA, const std::shared_ptr< Obstacle > &obsB, const Vec2 groundA, const Vec2 groundB)cugl::physics2::PulleyJointinlinestatic
deactivatePhysics(b2World &world)cugl::physics2::Jointinline
getCollideConnected()cugl::physics2::Jointinline
getGroundAnchorA() constcugl::physics2::PulleyJointinline
getGroundAnchorB() constcugl::physics2::PulleyJointinline
getJoint()cugl::physics2::Jointinline
getLengthA() constcugl::physics2::PulleyJointinline
getLengthB() constcugl::physics2::PulleyJointinline
getLocalAnchorA() constcugl::physics2::PulleyJointinline
getLocalAnchorB() constcugl::physics2::PulleyJointinline
getObstacleA()cugl::physics2::Jointinline
getObstacleB()cugl::physics2::Jointinline
getRatio() constcugl::physics2::PulleyJointinline
getType() constcugl::physics2::Jointinline
init()cugl::physics2::Jointinline
initWithObstacles(const std::shared_ptr< Obstacle > &obsA, const std::shared_ptr< Obstacle > &obsB) overridecugl::physics2::PulleyJointvirtual
initWithObstacles(const std::shared_ptr< Obstacle > &obsA, const std::shared_ptr< Obstacle > &obsB, const Vec2 groundA, const Vec2 groundB)cugl::physics2::PulleyJoint
isDirty() constcugl::physics2::Jointinline
isRemoved() constcugl::physics2::Jointinline
Joint()cugl::physics2::Joint
markDirty(bool value)cugl::physics2::Jointinline
markRemoved(bool value)cugl::physics2::Jointinline
PulleyJoint()cugl::physics2::PulleyJoint
release()cugl::physics2::Joint
setCollideConnected(bool flag)cugl::physics2::Jointinline
setGroundAnchorA(const Vec2 point)cugl::physics2::PulleyJointinline
setGroundAnchorA(float x, float y)cugl::physics2::PulleyJointinline
setGroundAnchorB(const Vec2 point)cugl::physics2::PulleyJointinline
setGroundAnchorB(float x, float y)cugl::physics2::PulleyJointinline
setLengthA(float value)cugl::physics2::PulleyJointinline
setLengthB(float value)cugl::physics2::PulleyJointinline
setLocalAnchorA(const Vec2 point)cugl::physics2::PulleyJointinline
setLocalAnchorA(float x, float y)cugl::physics2::PulleyJointinline
setLocalAnchorB(const Vec2 point)cugl::physics2::PulleyJointinline
setLocalAnchorB(float x, float y)cugl::physics2::PulleyJointinline
setObstacleA(const std::shared_ptr< Obstacle > &obs)cugl::physics2::Jointinline
setObstacleB(const std::shared_ptr< Obstacle > &obs)cugl::physics2::Jointinline
setRatio(float value)cugl::physics2::PulleyJointinline
~Joint()cugl::physics2::Jointvirtual