CUGL 2.1
Cornell University Game Library
cugl
scene2
MoveBy
cugl::scene2::MoveBy Member List
This is the complete list of members for
cugl::scene2::MoveBy
, including all inherited members.
_delta
cugl::scene2::MoveBy
protected
_duration
cugl::scene2::Action
protected
Action
()
cugl::scene2::Action
inline
alloc
()
cugl::scene2::MoveBy
inline
static
alloc
(const Vec2 &delta)
cugl::scene2::MoveBy
inline
static
alloc
(const Vec2 &delta, float time)
cugl::scene2::MoveBy
inline
static
clone
() override
cugl::scene2::MoveBy
virtual
dispose
()
cugl::scene2::MoveBy
inline
getDelta
() const
cugl::scene2::MoveBy
inline
getDuration
() const
cugl::scene2::Action
inline
init
()
cugl::scene2::MoveBy
inline
init
(const Vec2 &delta)
cugl::scene2::MoveBy
inline
init
(const Vec2 &delta, float time)
cugl::scene2::MoveBy
load
(const std::shared_ptr< SceneNode > &target, Uint64 *state)
cugl::scene2::Action
inline
virtual
MoveBy
()
cugl::scene2::MoveBy
inline
operator std::string
() const
cugl::scene2::Action
inline
setDelta
(const Vec2 &delta)
cugl::scene2::MoveBy
inline
setDuration
(float time)
cugl::scene2::Action
inline
toString
(bool verbose=false) const override
cugl::scene2::MoveBy
virtual
update
(const std::shared_ptr< SceneNode > &target, Uint64 *state, float dt) override
cugl::scene2::MoveBy
virtual
~Action
()
cugl::scene2::Action
inline
~MoveBy
()
cugl::scene2::MoveBy
inline
Generated by
1.8.16