CUGL 2.1
Cornell University Game Library
cugl::scene2::GridLayout Member List

This is the complete list of members for cugl::scene2::GridLayout, including all inherited members.

_entriescugl::scene2::GridLayoutprotected
_gheightcugl::scene2::GridLayoutprotected
_gwidthcugl::scene2::GridLayoutprotected
add(const std::string key, const std::shared_ptr< JsonValue > &data) overridecugl::scene2::GridLayoutvirtual
addPosition(const std::string key, unsigned int x, unsigned int y, Anchor anchor)cugl::scene2::GridLayout
alloc()cugl::scene2::GridLayoutinlinestatic
allocWithData(const std::shared_ptr< JsonValue > &data)cugl::scene2::GridLayoutinlinestatic
Anchor enum namecugl::scene2::Layout
dispose() overridecugl::scene2::GridLayoutinlinevirtual
getAnchor(const std::string &x_anchor, const std::string &y_anchor)cugl::scene2::Layoutstatic
getGridSize() constcugl::scene2::GridLayoutinline
GridLayout()cugl::scene2::GridLayout
init()cugl::scene2::Layoutinlinevirtual
initWithData(const std::shared_ptr< JsonValue > &data) overridecugl::scene2::GridLayoutvirtual
Layout()cugl::scene2::Layoutinline
layout(SceneNode *node) overridecugl::scene2::GridLayoutvirtual
placeNode(SceneNode *node, Anchor anchor, const Rect bounds, const Vec2 offset)cugl::scene2::Layoutstatic
reanchor(SceneNode *node, Anchor anchor)cugl::scene2::Layoutstatic
remove(const std::string key) overridecugl::scene2::GridLayoutvirtual
setGridSize(const Size size)cugl::scene2::GridLayoutinline
setGridSize(Uint32 width, Uint32 height)cugl::scene2::GridLayout
validate(Uint32 width, Uint32 height)cugl::scene2::GridLayoutprotected
~GridLayout()cugl::scene2::GridLayoutinline
~Layout()cugl::scene2::Layoutinline