CUGL 2.1
Cornell University Game Library
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This is the complete list of members for cugl::scene2::GridLayout, including all inherited members.
_entries | cugl::scene2::GridLayout | protected |
_gheight | cugl::scene2::GridLayout | protected |
_gwidth | cugl::scene2::GridLayout | protected |
add(const std::string key, const std::shared_ptr< JsonValue > &data) override | cugl::scene2::GridLayout | virtual |
addPosition(const std::string key, unsigned int x, unsigned int y, Anchor anchor) | cugl::scene2::GridLayout | |
alloc() | cugl::scene2::GridLayout | inlinestatic |
allocWithData(const std::shared_ptr< JsonValue > &data) | cugl::scene2::GridLayout | inlinestatic |
Anchor enum name | cugl::scene2::Layout | |
dispose() override | cugl::scene2::GridLayout | inlinevirtual |
getAnchor(const std::string &x_anchor, const std::string &y_anchor) | cugl::scene2::Layout | static |
getGridSize() const | cugl::scene2::GridLayout | inline |
GridLayout() | cugl::scene2::GridLayout | |
init() | cugl::scene2::Layout | inlinevirtual |
initWithData(const std::shared_ptr< JsonValue > &data) override | cugl::scene2::GridLayout | virtual |
Layout() | cugl::scene2::Layout | inline |
layout(SceneNode *node) override | cugl::scene2::GridLayout | virtual |
placeNode(SceneNode *node, Anchor anchor, const Rect bounds, const Vec2 offset) | cugl::scene2::Layout | static |
reanchor(SceneNode *node, Anchor anchor) | cugl::scene2::Layout | static |
remove(const std::string key) override | cugl::scene2::GridLayout | virtual |
setGridSize(const Size size) | cugl::scene2::GridLayout | inline |
setGridSize(Uint32 width, Uint32 height) | cugl::scene2::GridLayout | |
validate(Uint32 width, Uint32 height) | cugl::scene2::GridLayout | protected |
~GridLayout() | cugl::scene2::GridLayout | inline |
~Layout() | cugl::scene2::Layout | inline |