CUGL 2.1
Cornell University Game Library
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This is the complete list of members for cugl::scene2::AnchoredLayout, including all inherited members.
_entries | cugl::scene2::AnchoredLayout | protected |
add(const std::string key, const std::shared_ptr< JsonValue > &data) override | cugl::scene2::AnchoredLayout | virtual |
addAbsolute(const std::string key, Anchor anchor, const Vec2 offset) | cugl::scene2::AnchoredLayout | |
addRelative(const std::string key, Anchor anchor, const Vec2 offset) | cugl::scene2::AnchoredLayout | |
alloc() | cugl::scene2::AnchoredLayout | inlinestatic |
allocWithData(const std::shared_ptr< JsonValue > &data) | cugl::scene2::AnchoredLayout | inlinestatic |
Anchor enum name | cugl::scene2::Layout | |
AnchoredLayout() | cugl::scene2::AnchoredLayout | inline |
dispose() override | cugl::scene2::AnchoredLayout | inlinevirtual |
getAnchor(const std::string &x_anchor, const std::string &y_anchor) | cugl::scene2::Layout | static |
init() | cugl::scene2::Layout | inlinevirtual |
initWithData(const std::shared_ptr< JsonValue > &data) override | cugl::scene2::AnchoredLayout | inlinevirtual |
layout(scene2::SceneNode *node) override | cugl::scene2::AnchoredLayout | virtual |
Layout() | cugl::scene2::Layout | inline |
placeNode(SceneNode *node, Anchor anchor, const Rect bounds, const Vec2 offset) | cugl::scene2::Layout | static |
reanchor(SceneNode *node, Anchor anchor) | cugl::scene2::Layout | static |
remove(const std::string key) override | cugl::scene2::AnchoredLayout | virtual |
~AnchoredLayout() | cugl::scene2::AnchoredLayout | inline |
~Layout() | cugl::scene2::Layout | inline |