public class PlayerControllerMP extends PlayerController
field_1064_b, mc
Constructor and Description |
---|
PlayerControllerMP(net.minecraft.client.Minecraft minecraft,
NetClientHandler netclienthandler) |
Modifier and Type | Method and Description |
---|---|
void |
attackEntity(EntityPlayer entityplayer,
Entity entity) |
void |
clickBlock(int i,
int j,
int k,
int l) |
EntityPlayer |
createPlayer(World world) |
void |
flipPlayer(EntityPlayer entityplayer) |
void |
func_20086_a(int i,
EntityPlayer entityplayer) |
ItemStack |
func_27174_a(int i,
int j,
int k,
boolean flag,
EntityPlayer entityplayer) |
void |
func_717_a(World world) |
float |
getBlockReachDistance() |
void |
interactWithEntity(EntityPlayer entityplayer,
Entity entity) |
void |
resetBlockRemoving() |
boolean |
sendBlockRemoved(int i,
int j,
int k,
int l) |
void |
sendBlockRemoving(int i,
int j,
int k,
int l) |
boolean |
sendPlaceBlock(EntityPlayer entityplayer,
World world,
ItemStack itemstack,
int i,
int j,
int k,
int l) |
boolean |
sendUseItem(EntityPlayer entityplayer,
World world,
ItemStack itemstack) |
void |
setPartialTime(float f) |
void |
updateController() |
func_6473_b, shouldDrawHUD
public PlayerControllerMP(net.minecraft.client.Minecraft minecraft, NetClientHandler netclienthandler)
public void flipPlayer(EntityPlayer entityplayer)
flipPlayer
in class PlayerController
public boolean sendBlockRemoved(int i, int j, int k, int l)
sendBlockRemoved
in class PlayerController
public void clickBlock(int i, int j, int k, int l)
clickBlock
in class PlayerController
public void resetBlockRemoving()
resetBlockRemoving
in class PlayerController
public void sendBlockRemoving(int i, int j, int k, int l)
sendBlockRemoving
in class PlayerController
public void setPartialTime(float f)
setPartialTime
in class PlayerController
public float getBlockReachDistance()
getBlockReachDistance
in class PlayerController
public void func_717_a(World world)
func_717_a
in class PlayerController
public void updateController()
updateController
in class PlayerController
public boolean sendPlaceBlock(EntityPlayer entityplayer, World world, ItemStack itemstack, int i, int j, int k, int l)
sendPlaceBlock
in class PlayerController
public boolean sendUseItem(EntityPlayer entityplayer, World world, ItemStack itemstack)
sendUseItem
in class PlayerController
public EntityPlayer createPlayer(World world)
createPlayer
in class PlayerController
public void attackEntity(EntityPlayer entityplayer, Entity entity)
attackEntity
in class PlayerController
public void interactWithEntity(EntityPlayer entityplayer, Entity entity)
interactWithEntity
in class PlayerController
public ItemStack func_27174_a(int i, int j, int k, boolean flag, EntityPlayer entityplayer)
func_27174_a
in class PlayerController
public void func_20086_a(int i, EntityPlayer entityplayer)
func_20086_a
in class PlayerController