public class GuiGameOver extends GuiScreen
controlList, field_25091_h, field_948_f, fontRenderer, height, mc, width
Constructor and Description |
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GuiGameOver() |
Modifier and Type | Method and Description |
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protected void |
actionPerformed(GuiButton guibutton) |
boolean |
doesGuiPauseGame() |
void |
drawScreen(int i,
int j,
float f) |
void |
initGui() |
protected void |
keyTyped(char c,
int i) |
deleteWorld, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, mouseClicked, mouseMovedOrUp, onGuiClosed, selectNextField, setWorldAndResolution, updateScreen
drawCenteredString, drawGradientRect, drawRect, drawString, drawTexturedModalRect, func_27099_b, func_27100_a
protected void actionPerformed(GuiButton guibutton)
actionPerformed
in class GuiScreen
public void drawScreen(int i, int j, float f)
drawScreen
in class GuiScreen
public boolean doesGuiPauseGame()
doesGuiPauseGame
in class GuiScreen