public class EntityWolf extends EntityAnimal
hasAttacked, playerToAttack
attackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flag
addedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize
Constructor and Description |
---|
EntityWolf(World world) |
Modifier and Type | Method and Description |
---|---|
protected void |
attackEntity(Entity entity,
float f) |
boolean |
attackEntityFrom(Entity entity,
int i) |
protected boolean |
canDespawn() |
protected boolean |
canTriggerWalking() |
protected void |
entityInit() |
protected Entity |
findPlayerToAttack() |
protected int |
func_25026_x() |
protected java.lang.String |
getDeathSound() |
protected int |
getDropItemId() |
java.lang.String |
getEntityTexture() |
float |
getEyeHeight() |
protected java.lang.String |
getHurtSound() |
float |
getInterestedAngle(float f) |
protected java.lang.String |
getLivingSound() |
int |
getMaxSpawnedInChunk() |
float |
getShadingWhileShaking(float f) |
float |
getShakeAngle(float f,
float f1) |
protected float |
getSoundVolume() |
java.lang.String |
getWolfOwner() |
boolean |
getWolfShaking() |
void |
handleHealthUpdate(byte byte0) |
boolean |
interact(EntityPlayer entityplayer) |
protected boolean |
isMovementCeased() |
boolean |
isWolfAngry() |
boolean |
isWolfSitting() |
boolean |
isWolfTamed() |
void |
onLivingUpdate() |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound nbttagcompound) |
float |
setTailRotation() |
void |
setWolfAngry(boolean flag) |
void |
setWolfOwner(java.lang.String s) |
void |
setWolfSitting(boolean flag) |
void |
setWolfTamed(boolean flag) |
protected void |
updatePlayerActionState() |
void |
writeEntityToNBT(NBTTagCompound nbttagcompound) |
getBlockPathWeight, getCanSpawnHere, getTalkInterval
attackBlockedEntity, func_31026_E, getTarget, hasPath, setPathToEntity, setTarget
canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, damageEntity, dropFewItems, faceEntity, fall, func_27021_X, getCurrentTarget, getHeldItem, getItemIcon, getLook, getLookVec, getPosition, getSwingProgress, hasCurrentTarget, heal, isEntityAlive, isMovementBlocked, isOnLadder, isPlayerSleeping, jump, kill, knockBack, moveEntityWithHeading, onDeath, onEntityDeath, onEntityUpdate, performHurtAnimation, playLivingSound, rayTrace, setPositionAndRotation2, setSize, spawnExplosionParticle, updateRidden
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isEntityInsideOpaqueBlock, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onKillEntity, onStruckByLightning, outfitWithItem, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityDead, setEntityFlag, setInPortal, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateCloak, updateFallState, updateRiderPosition, writeToNBT
public EntityWolf(World world)
protected void entityInit()
entityInit
in class EntityLiving
protected boolean canTriggerWalking()
canTriggerWalking
in class Entity
public java.lang.String getEntityTexture()
getEntityTexture
in class EntityLiving
public void writeEntityToNBT(NBTTagCompound nbttagcompound)
writeEntityToNBT
in class EntityAnimal
public void readEntityFromNBT(NBTTagCompound nbttagcompound)
readEntityFromNBT
in class EntityAnimal
protected boolean canDespawn()
canDespawn
in class EntityLiving
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLiving
protected java.lang.String getDeathSound()
getDeathSound
in class EntityLiving
protected float getSoundVolume()
getSoundVolume
in class EntityLiving
protected int getDropItemId()
getDropItemId
in class EntityLiving
protected void updatePlayerActionState()
updatePlayerActionState
in class EntityCreature
public void onLivingUpdate()
onLivingUpdate
in class EntityLiving
public void onUpdate()
onUpdate
in class EntityLiving
public boolean getWolfShaking()
public float getShadingWhileShaking(float f)
public float getShakeAngle(float f, float f1)
public float getInterestedAngle(float f)
public float getEyeHeight()
getEyeHeight
in class EntityLiving
protected int func_25026_x()
func_25026_x
in class EntityLiving
protected boolean isMovementCeased()
isMovementCeased
in class EntityCreature
public boolean attackEntityFrom(Entity entity, int i)
attackEntityFrom
in class EntityLiving
protected Entity findPlayerToAttack()
findPlayerToAttack
in class EntityCreature
protected void attackEntity(Entity entity, float f)
attackEntity
in class EntityCreature
public boolean interact(EntityPlayer entityplayer)
public void handleHealthUpdate(byte byte0)
handleHealthUpdate
in class EntityLiving
public float setTailRotation()
public int getMaxSpawnedInChunk()
getMaxSpawnedInChunk
in class EntityLiving
public java.lang.String getWolfOwner()
public void setWolfOwner(java.lang.String s)
public boolean isWolfSitting()
public void setWolfSitting(boolean flag)
public boolean isWolfAngry()
public void setWolfAngry(boolean flag)
public boolean isWolfTamed()
public void setWolfTamed(boolean flag)