public class EntitySquid extends EntityWaterMob
Modifier and Type | Field and Description |
---|---|
float |
field_21082_j |
float |
field_21083_i |
float |
field_21084_h |
float |
field_21085_g |
float |
field_21086_f |
float |
field_21087_c |
float |
field_21088_b |
float |
field_21089_a |
hasAttacked, playerToAttack
attackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flag
addedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize
Constructor and Description |
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EntitySquid(World world) |
Modifier and Type | Method and Description |
---|---|
protected void |
dropFewItems() |
protected java.lang.String |
getDeathSound() |
protected int |
getDropItemId() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
protected float |
getSoundVolume() |
boolean |
interact(EntityPlayer entityplayer) |
boolean |
isInWater() |
void |
moveEntityWithHeading(float f,
float f1) |
void |
onLivingUpdate() |
void |
readEntityFromNBT(NBTTagCompound nbttagcompound) |
protected void |
updatePlayerActionState() |
void |
writeEntityToNBT(NBTTagCompound nbttagcompound) |
canBreatheUnderwater, getCanSpawnHere, getTalkInterval
attackBlockedEntity, attackEntity, findPlayerToAttack, func_31026_E, getBlockPathWeight, getTarget, hasPath, isMovementCeased, setPathToEntity, setTarget
attackEntityFrom, canBeCollidedWith, canBePushed, canDespawn, canEntityBeSeen, damageEntity, entityInit, faceEntity, fall, func_25026_x, func_27021_X, getCurrentTarget, getEntityTexture, getEyeHeight, getHeldItem, getItemIcon, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSwingProgress, handleHealthUpdate, hasCurrentTarget, heal, isEntityAlive, isMovementBlocked, isOnLadder, isPlayerSleeping, jump, kill, knockBack, onDeath, onEntityDeath, onEntityUpdate, onUpdate, performHurtAnimation, playLivingSound, rayTrace, setPositionAndRotation2, setSize, spawnExplosionParticle, updateRidden
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isEntityInsideOpaqueBlock, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onKillEntity, onStruckByLightning, outfitWithItem, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityDead, setEntityFlag, setInPortal, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateCloak, updateFallState, updateRiderPosition, writeToNBT
public float field_21089_a
public float field_21088_b
public float field_21087_c
public float field_21086_f
public float field_21085_g
public float field_21084_h
public float field_21083_i
public float field_21082_j
public EntitySquid(World world)
public void writeEntityToNBT(NBTTagCompound nbttagcompound)
writeEntityToNBT
in class EntityWaterMob
public void readEntityFromNBT(NBTTagCompound nbttagcompound)
readEntityFromNBT
in class EntityWaterMob
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLiving
protected java.lang.String getDeathSound()
getDeathSound
in class EntityLiving
protected float getSoundVolume()
getSoundVolume
in class EntityLiving
protected int getDropItemId()
getDropItemId
in class EntityLiving
protected void dropFewItems()
dropFewItems
in class EntityLiving
public boolean interact(EntityPlayer entityplayer)
public void onLivingUpdate()
onLivingUpdate
in class EntityLiving
public void moveEntityWithHeading(float f, float f1)
moveEntityWithHeading
in class EntityLiving
protected void updatePlayerActionState()
updatePlayerActionState
in class EntityCreature