public class EntitySlime extends EntityLiving implements IMob
Modifier and Type | Field and Description |
---|---|
float |
field_767_b |
float |
field_768_a |
attackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flag
addedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize
Constructor and Description |
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EntitySlime(World world) |
Modifier and Type | Method and Description |
---|---|
protected void |
entityInit() |
boolean |
getCanSpawnHere() |
protected java.lang.String |
getDeathSound() |
protected int |
getDropItemId() |
protected java.lang.String |
getHurtSound() |
int |
getSlimeSize() |
protected float |
getSoundVolume() |
void |
onCollideWithPlayer(EntityPlayer entityplayer) |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound nbttagcompound) |
void |
setEntityDead() |
void |
setSlimeSize(int i) |
protected void |
updatePlayerActionState() |
void |
writeEntityToNBT(NBTTagCompound nbttagcompound) |
attackEntityFrom, canBeCollidedWith, canBePushed, canBreatheUnderwater, canDespawn, canEntityBeSeen, damageEntity, dropFewItems, faceEntity, fall, func_25026_x, func_27021_X, getCurrentTarget, getEntityTexture, getEyeHeight, getHeldItem, getItemIcon, getLivingSound, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSwingProgress, getTalkInterval, handleHealthUpdate, hasCurrentTarget, heal, isEntityAlive, isMovementBlocked, isOnLadder, isPlayerSleeping, jump, kill, knockBack, moveEntityWithHeading, onDeath, onEntityDeath, onEntityUpdate, onLivingUpdate, performHurtAnimation, playLivingSound, rayTrace, setPositionAndRotation2, setSize, spawnExplosionParticle, updateRidden
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEntityInsideOpaqueBlock, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onKillEntity, onStruckByLightning, outfitWithItem, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityFlag, setInPortal, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateCloak, updateFallState, updateRiderPosition, writeToNBT
public EntitySlime(World world)
protected void entityInit()
entityInit
in class EntityLiving
public void setSlimeSize(int i)
public int getSlimeSize()
public void writeEntityToNBT(NBTTagCompound nbttagcompound)
writeEntityToNBT
in class EntityLiving
public void readEntityFromNBT(NBTTagCompound nbttagcompound)
readEntityFromNBT
in class EntityLiving
public void onUpdate()
onUpdate
in class EntityLiving
protected void updatePlayerActionState()
updatePlayerActionState
in class EntityLiving
public void setEntityDead()
setEntityDead
in class Entity
public void onCollideWithPlayer(EntityPlayer entityplayer)
onCollideWithPlayer
in class Entity
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLiving
protected java.lang.String getDeathSound()
getDeathSound
in class EntityLiving
protected int getDropItemId()
getDropItemId
in class EntityLiving
public boolean getCanSpawnHere()
getCanSpawnHere
in class EntityLiving
protected float getSoundVolume()
getSoundVolume
in class EntityLiving