public class EntityPlayerSP extends EntityPlayer
Modifier and Type | Field and Description |
---|---|
protected net.minecraft.client.Minecraft |
mc |
MovementInput |
movementInput |
bedChunkCoordinates, craftingInventory, dimension, field_20061_w, field_20062_v, field_20063_u, field_20064_t, field_20065_s, field_20066_r, field_22061_z, field_22062_y, field_22063_x, field_774_f, field_775_e, field_9371_f, fishEntity, inPortal, inventory, inventorySlots, isSwinging, playerCloakUrl, prevTimeInPortal, score, sleeping, swingProgressInt, timeInPortal, timeUntilPortal, username
attackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flag
addedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize
Constructor and Description |
---|
EntityPlayerSP(net.minecraft.client.Minecraft minecraft,
World world,
Session session,
int i) |
Modifier and Type | Method and Description |
---|---|
void |
addChatMessage(java.lang.String s) |
void |
addStat(StatBase statbase,
int i) |
void |
closeScreen() |
void |
displayGUIChest(IInventory iinventory) |
void |
displayGUIDispenser(TileEntityDispenser tileentitydispenser) |
void |
displayGUIEditSign(TileEntitySign tileentitysign) |
void |
displayGUIFurnace(TileEntityFurnace tileentityfurnace) |
void |
displayWorkbenchGUI(int i,
int j,
int k) |
void |
func_6420_o() |
int |
getPlayerArmorValue() |
void |
handleKeyPress(int i,
boolean flag) |
boolean |
isSneaking() |
void |
moveEntity(double d,
double d1,
double d2) |
void |
onItemPickup(Entity entity,
int i) |
void |
onLivingUpdate() |
protected boolean |
pushOutOfBlocks(double d,
double d1,
double d2) |
void |
readEntityFromNBT(NBTTagCompound nbttagcompound) |
void |
resetPlayerKeyState() |
void |
respawnPlayer() |
void |
sendChatMessage(java.lang.String s) |
void |
setHealth(int i) |
void |
updatePlayerActionState() |
void |
writeEntityToNBT(NBTTagCompound nbttagcompound) |
addToPlayerScore, alertWolves, attackEntityFrom, attackTargetEntityWithCurrentItem, canHarvestBlock, damageEntity, destroyCurrentEquippedItem, dropCurrentItem, dropPlayerItem, dropPlayerItemWithRandomChoice, entityInit, fall, func_22060_M, func_25060_a, func_27025_G, getBedOrientationInDegrees, getCurrentEquippedItem, getCurrentPlayerStrVsBlock, getEyeHeight, getItemIcon, getPlayerSpawnCoordinate, getScore, getYOffset, isEntityInsideOpaqueBlock, isMovementBlocked, isPlayerFullyAsleep, isPlayerSleeping, joinEntityItemWithWorld, jump, moveEntityWithHeading, onDeath, onItemStackChanged, onKillEntity, onUpdate, preparePlayerToSpawn, resetHeight, setEntityDead, setInPortal, setPlayerSpawnCoordinate, sleepInBedAt, swingItem, triggerAchievement, updateCloak, updateRidden, useCurrentItemOnEntity, wakeUpPlayer
canBeCollidedWith, canBePushed, canBreatheUnderwater, canDespawn, canEntityBeSeen, dropFewItems, faceEntity, func_25026_x, func_27021_X, getCanSpawnHere, getCurrentTarget, getDeathSound, getDropItemId, getEntityTexture, getHeldItem, getHurtSound, getLivingSound, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSoundVolume, getSwingProgress, getTalkInterval, handleHealthUpdate, hasCurrentTarget, heal, isEntityAlive, isOnLadder, kill, knockBack, onEntityDeath, onEntityUpdate, performHurtAnimation, playLivingSound, rayTrace, setPositionAndRotation2, setSize, spawnExplosionParticle
addEntityID, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, getShadowSize, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isWet, mountEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onStruckByLightning, outfitWithItem, readFromNBT, setBeenAttacked, setEntityFlag, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateFallState, updateRiderPosition, writeToNBT
public MovementInput movementInput
protected net.minecraft.client.Minecraft mc
public void moveEntity(double d, double d1, double d2)
moveEntity
in class Entity
public void updatePlayerActionState()
updatePlayerActionState
in class EntityPlayer
public void onLivingUpdate()
onLivingUpdate
in class EntityPlayer
public void resetPlayerKeyState()
public void handleKeyPress(int i, boolean flag)
public void writeEntityToNBT(NBTTagCompound nbttagcompound)
writeEntityToNBT
in class EntityPlayer
public void readEntityFromNBT(NBTTagCompound nbttagcompound)
readEntityFromNBT
in class EntityPlayer
public void closeScreen()
closeScreen
in class EntityPlayer
public void displayGUIEditSign(TileEntitySign tileentitysign)
displayGUIEditSign
in class EntityPlayer
public void displayGUIChest(IInventory iinventory)
displayGUIChest
in class EntityPlayer
public void displayWorkbenchGUI(int i, int j, int k)
displayWorkbenchGUI
in class EntityPlayer
public void displayGUIFurnace(TileEntityFurnace tileentityfurnace)
displayGUIFurnace
in class EntityPlayer
public void displayGUIDispenser(TileEntityDispenser tileentitydispenser)
displayGUIDispenser
in class EntityPlayer
public void onItemPickup(Entity entity, int i)
onItemPickup
in class EntityPlayer
public int getPlayerArmorValue()
public void sendChatMessage(java.lang.String s)
public boolean isSneaking()
isSneaking
in class Entity
public void setHealth(int i)
public void respawnPlayer()
respawnPlayer
in class EntityPlayer
public void func_6420_o()
func_6420_o
in class EntityPlayer
public void addChatMessage(java.lang.String s)
addChatMessage
in class EntityPlayer
public void addStat(StatBase statbase, int i)
addStat
in class EntityPlayer
protected boolean pushOutOfBlocks(double d, double d1, double d2)
pushOutOfBlocks
in class Entity