attackStrength
hasAttacked, playerToAttack
attackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flag
addedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityGiantZombie(World world) |
Modifier and Type | Method and Description |
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protected float |
getBlockPathWeight(int i,
int j,
int k) |
attackEntity, attackEntityFrom, findPlayerToAttack, getCanSpawnHere, onLivingUpdate, onUpdate, readEntityFromNBT, writeEntityToNBT
attackBlockedEntity, func_31026_E, getTarget, hasPath, isMovementCeased, setPathToEntity, setTarget, updatePlayerActionState
canBeCollidedWith, canBePushed, canBreatheUnderwater, canDespawn, canEntityBeSeen, damageEntity, dropFewItems, entityInit, faceEntity, fall, func_25026_x, func_27021_X, getCurrentTarget, getDeathSound, getDropItemId, getEntityTexture, getEyeHeight, getHeldItem, getHurtSound, getItemIcon, getLivingSound, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSoundVolume, getSwingProgress, getTalkInterval, handleHealthUpdate, hasCurrentTarget, heal, isEntityAlive, isMovementBlocked, isOnLadder, isPlayerSleeping, jump, kill, knockBack, moveEntityWithHeading, onDeath, onEntityDeath, onEntityUpdate, performHurtAnimation, playLivingSound, rayTrace, setPositionAndRotation2, setSize, spawnExplosionParticle, updateRidden
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEntityInsideOpaqueBlock, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onKillEntity, onStruckByLightning, outfitWithItem, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityDead, setEntityFlag, setInPortal, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateCloak, updateFallState, updateRiderPosition, writeToNBT
public EntityGiantZombie(World world)
protected float getBlockPathWeight(int i, int j, int k)
getBlockPathWeight
in class EntityMob