public class BlockRedstoneWire extends Block
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench
Constructor and Description |
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BlockRedstoneWire(int i,
int j) |
Modifier and Type | Method and Description |
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boolean |
canPlaceBlockAt(World world,
int i,
int j,
int k) |
boolean |
canProvidePower() |
int |
colorMultiplier(IBlockAccess iblockaccess,
int i,
int j,
int k) |
int |
getBlockTextureFromSideAndMetadata(int i,
int j) |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World world,
int i,
int j,
int k) |
int |
getRenderType() |
int |
idDropped(int i,
java.util.Random random) |
boolean |
isIndirectlyPoweringTo(World world,
int i,
int j,
int k,
int l) |
boolean |
isOpaqueCube() |
boolean |
isPoweringTo(IBlockAccess iblockaccess,
int i,
int j,
int k,
int l) |
static boolean |
isPowerProviderOrWire(IBlockAccess iblockaccess,
int i,
int j,
int k,
int l) |
void |
onBlockAdded(World world,
int i,
int j,
int k) |
void |
onBlockRemoval(World world,
int i,
int j,
int k) |
void |
onNeighborBlockChange(World world,
int i,
int j,
int k,
int l) |
void |
randomDisplayTick(World world,
int i,
int j,
int k,
java.util.Random random) |
boolean |
renderAsNormalBlock() |
blockActivated, blockStrength, canBlockStay, canCollideCheck, canPlaceBlockOnSide, collisionRayTrace, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getCollidingBoundingBoxes, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getMobilityFlag, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, harvestBlock, initializeBlock, isCollidable, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalking, playBlock, quantityDropped, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, shouldSideBeRendered, tickRate, translateBlockName, updateTick, velocityToAddToEntity
public int getBlockTextureFromSideAndMetadata(int i, int j)
getBlockTextureFromSideAndMetadata
in class Block
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int i, int j, int k)
getCollisionBoundingBoxFromPool
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public boolean renderAsNormalBlock()
renderAsNormalBlock
in class Block
public int getRenderType()
getRenderType
in class Block
public int colorMultiplier(IBlockAccess iblockaccess, int i, int j, int k)
colorMultiplier
in class Block
public boolean canPlaceBlockAt(World world, int i, int j, int k)
canPlaceBlockAt
in class Block
public void onBlockAdded(World world, int i, int j, int k)
onBlockAdded
in class Block
public void onBlockRemoval(World world, int i, int j, int k)
onBlockRemoval
in class Block
public void onNeighborBlockChange(World world, int i, int j, int k, int l)
onNeighborBlockChange
in class Block
public boolean isIndirectlyPoweringTo(World world, int i, int j, int k, int l)
isIndirectlyPoweringTo
in class Block
public boolean isPoweringTo(IBlockAccess iblockaccess, int i, int j, int k, int l)
isPoweringTo
in class Block
public boolean canProvidePower()
canProvidePower
in class Block
public void randomDisplayTick(World world, int i, int j, int k, java.util.Random random)
randomDisplayTick
in class Block
public static boolean isPowerProviderOrWire(IBlockAccess iblockaccess, int i, int j, int k, int l)