public class BlockPressurePlate extends Block
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench
Modifier | Constructor and Description |
---|---|
protected |
BlockPressurePlate(int i,
int j,
EnumMobType enummobtype,
Material material) |
Modifier and Type | Method and Description |
---|---|
boolean |
canPlaceBlockAt(World world,
int i,
int j,
int k) |
boolean |
canProvidePower() |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World world,
int i,
int j,
int k) |
int |
getMobilityFlag() |
boolean |
isIndirectlyPoweringTo(World world,
int i,
int j,
int k,
int l) |
boolean |
isOpaqueCube() |
boolean |
isPoweringTo(IBlockAccess iblockaccess,
int i,
int j,
int k,
int l) |
void |
onBlockAdded(World world,
int i,
int j,
int k) |
void |
onBlockRemoval(World world,
int i,
int j,
int k) |
void |
onEntityCollidedWithBlock(World world,
int i,
int j,
int k,
Entity entity) |
void |
onNeighborBlockChange(World world,
int i,
int j,
int k,
int l) |
boolean |
renderAsNormalBlock() |
void |
setBlockBoundsBasedOnState(IBlockAccess iblockaccess,
int i,
int j,
int k) |
void |
setBlockBoundsForItemRender() |
int |
tickRate() |
void |
updateTick(World world,
int i,
int j,
int k,
java.util.Random random) |
blockActivated, blockStrength, canBlockStay, canCollideCheck, canPlaceBlockOnSide, collisionRayTrace, colorMultiplier, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getBlockTextureFromSideAndMetadata, getCollidingBoundingBoxes, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, harvestBlock, idDropped, initializeBlock, isCollidable, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onEntityWalking, playBlock, quantityDropped, randomDisplayTick, setBlockBounds, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, shouldSideBeRendered, translateBlockName, velocityToAddToEntity
protected BlockPressurePlate(int i, int j, EnumMobType enummobtype, Material material)
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int i, int j, int k)
getCollisionBoundingBoxFromPool
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public boolean renderAsNormalBlock()
renderAsNormalBlock
in class Block
public boolean canPlaceBlockAt(World world, int i, int j, int k)
canPlaceBlockAt
in class Block
public void onBlockAdded(World world, int i, int j, int k)
onBlockAdded
in class Block
public void onNeighborBlockChange(World world, int i, int j, int k, int l)
onNeighborBlockChange
in class Block
public void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick
in class Block
public void onEntityCollidedWithBlock(World world, int i, int j, int k, Entity entity)
onEntityCollidedWithBlock
in class Block
public void onBlockRemoval(World world, int i, int j, int k)
onBlockRemoval
in class Block
public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, int i, int j, int k)
setBlockBoundsBasedOnState
in class Block
public boolean isPoweringTo(IBlockAccess iblockaccess, int i, int j, int k, int l)
isPoweringTo
in class Block
public boolean isIndirectlyPoweringTo(World world, int i, int j, int k, int l)
isIndirectlyPoweringTo
in class Block
public boolean canProvidePower()
canProvidePower
in class Block
public void setBlockBoundsForItemRender()
setBlockBoundsForItemRender
in class Block
public int getMobilityFlag()
getMobilityFlag
in class Block