public class BlockPistonMoving extends BlockContainer
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench
Constructor and Description |
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BlockPistonMoving(int i) |
Modifier and Type | Method and Description |
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boolean |
blockActivated(World world,
int i,
int j,
int k,
EntityPlayer entityplayer) |
boolean |
canPlaceBlockAt(World world,
int i,
int j,
int k) |
boolean |
canPlaceBlockOnSide(World world,
int i,
int j,
int k,
int l) |
void |
dropBlockAsItemWithChance(World world,
int i,
int j,
int k,
int l,
float f) |
AxisAlignedBB |
func_31035_a(World world,
int i,
int j,
int k,
int l,
float f,
int i1) |
static TileEntity |
func_31036_a(int i,
int j,
int k,
boolean flag,
boolean flag1) |
protected TileEntity |
getBlockEntity() |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World world,
int i,
int j,
int k) |
int |
getRenderType() |
int |
idDropped(int i,
java.util.Random random) |
boolean |
isOpaqueCube() |
void |
onBlockAdded(World world,
int i,
int j,
int k) |
void |
onBlockRemoval(World world,
int i,
int j,
int k) |
void |
onNeighborBlockChange(World world,
int i,
int j,
int k,
int l) |
boolean |
renderAsNormalBlock() |
void |
setBlockBoundsBasedOnState(IBlockAccess iblockaccess,
int i,
int j,
int k) |
blockStrength, canBlockStay, canCollideCheck, canProvidePower, collisionRayTrace, colorMultiplier, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getBlockTextureFromSideAndMetadata, getCollidingBoundingBoxes, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getMobilityFlag, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, harvestBlock, initializeBlock, isCollidable, isIndirectlyPoweringTo, isPoweringTo, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalking, playBlock, quantityDropped, randomDisplayTick, setBlockBounds, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, shouldSideBeRendered, tickRate, translateBlockName, updateTick, velocityToAddToEntity
protected TileEntity getBlockEntity()
getBlockEntity
in class BlockContainer
public void onBlockAdded(World world, int i, int j, int k)
onBlockAdded
in class BlockContainer
public void onBlockRemoval(World world, int i, int j, int k)
onBlockRemoval
in class BlockContainer
public boolean canPlaceBlockAt(World world, int i, int j, int k)
canPlaceBlockAt
in class Block
public boolean canPlaceBlockOnSide(World world, int i, int j, int k, int l)
canPlaceBlockOnSide
in class Block
public int getRenderType()
getRenderType
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public boolean renderAsNormalBlock()
renderAsNormalBlock
in class Block
public boolean blockActivated(World world, int i, int j, int k, EntityPlayer entityplayer)
blockActivated
in class Block
public void dropBlockAsItemWithChance(World world, int i, int j, int k, int l, float f)
dropBlockAsItemWithChance
in class Block
public void onNeighborBlockChange(World world, int i, int j, int k, int l)
onNeighborBlockChange
in class Block
public static TileEntity func_31036_a(int i, int j, int k, boolean flag, boolean flag1)
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int i, int j, int k)
getCollisionBoundingBoxFromPool
in class Block
public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, int i, int j, int k)
setBlockBoundsBasedOnState
in class Block
public AxisAlignedBB func_31035_a(World world, int i, int j, int k, int l, float f, int i1)