Perception of Complex Aggregates
Ganesh Ramanarayanan, Kavita Bala and James Ferwerda
Proceedings of SIGGRAPH 2008 (SIGGRAPH 2008, ACM Transactions on Graphics, Volume 27, Number 3)
Abstract:
Aggregates of individual objects, such as forests, crowds, and piles
of fruit, are a common source of complexity in computer graphics
scenes. When viewing an aggregate, observers attend less to
individual objects and focus more on overall properties such as numerosity,
variety, and arrangement. Paradoxically, rendering and
modeling costs increase with aggregate complexity, exactly when
observers are attending less to individual objects.
In this paper we take some first steps to characterize the limits of
visual coding of aggregates to efficiently represent their appearance
in scenes. We describe psychophysical experiments that explore
the roles played by the geometric and material properties of individual
objects in observers’ abilities to discriminate different aggregate
collections. Based on these experiments we derive metrics
to predict when two aggregates have the same appearance, even
when composed of different objects. In a follow-up experiment we
confirm that these metrics can be used to predict the appearance of
a range of realistic aggregates. Finally, as a proof-of-concept we
show how these new aggregate perception metrics can be applied to
simplify scenes by allowing substitution of geometrically simpler
aggregates for more complex ones without changing appearance.
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Acknowledgments: National Science Foundation (NSF),
Intel Corporation.