TRANSFORMER from HELL to HEAVEN

by

Linda Lee

CS418 Spring 1996

[mpeg]

 

This animation was built using IBM's Data Explorer: a block-diagram, data-flow language.

 

Introduction:

Our project consists of a 3D animation, in which we have applied different techniques learned in class, such as construction of parametric surfaces, hierarchical modeling, texture-mapping, etc.

 

Story Line:

Our animation is about a spaceship that can be transformed into a robot (a transformer). The spaceship begins flying randomly in a scary looking hell-like dimension, where the mountains are ough and land is dry. Everything is red and black, including the sky. Then, the spaceship finds and entrance to a colorful tunnel. The spaceship flies through the sinewave tunnel for a while, and finally reaches another dimension: the heaven. In the heaven, everything is nice. The sky is blue with white clouds, he water looks fresh and clean, and the mountains are green and pinky. In the heaven, our spaceship transforms into a robot.

 

Construction:

Robot: It is a complex object built by grouping "tons" of simple objects (such as quadratic surfaces). This is an excellent example of hierarchical modeling.

Landscape: Used random vector fields to create landscape-like surfaces. Then we colormap using the height of the "mountains" to create the result.

Skies: Two half spheres, one texture-mapped with light blue and white to simulate blue sky and clouds; another is texture-mapped with black and red, to simulate hell's sky.

Water: Three Dimension grid, texture-mapped with random pastel colors.

Tunnel: Sine-wave tube parametrically constructed. It is also texture-mapped with random colors.

Motion: All the motions are based on calculation for suitable rotations and translations.