CUGL 2.5
Cornell University Game Library
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cu_assets.h
1//
2// cu_assets.h
3// Cornell University Game Library (CUGL)
4//
5// This header provides access to all of the publicly accessible elements of this package.
6//
7// CUGL MIT License:
8// This software is provided 'as-is', without any express or implied
9// warranty. In no event will the authors be held liable for any damages
10// arising from the use of this software.
11//
12// Permission is granted to anyone to use this software for any purpose,
13// including commercial applications, and to alter it and redistribute it
14// freely, subject to the following restrictions:
15//
16// 1. The origin of this software must not be misrepresented; you must not
17// claim that you wrote the original software. If you use this software
18// in a product, an acknowledgment in the product documentation would be
19// appreciated but is not required.
20//
21// 2. Altered source versions must be plainly marked as such, and must not
22// be misrepresented as being the original software.
23//
24// 3. This notice may not be removed or altered from any source distribution.
25//
26// Author: Walker White
27// Version: 1/7/18
28//
29#ifndef __CU_ASSETS_PKG_H__
30#define __CU_ASSETS_PKG_H__
31
32#include "CUJsonValue.h"
33#include "CUWidgetValue.h"
34#include "CUAssetManager.h"
35#include "CUTextureLoader.h"
36#include "CUFontLoader.h"
37#include "CUSoundLoader.h"
38#include "CUJsonLoader.h"
39#include "CUWidgetLoader.h"
40#include "CUScene2Loader.h"
41#include "CUGenericLoader.h"
42
43#endif /* __CU_ASSETS_PKG_H__ */