CUGL 2.5
Cornell University Game Library
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cugl
scene2
RotateBy
cugl::scene2::RotateBy Member List
This is the complete list of members for
cugl::scene2::RotateBy
, including all inherited members.
_delta
cugl::scene2::RotateBy
protected
_duration
cugl::scene2::Action
protected
Action
()
cugl::scene2::Action
inline
alloc
()
cugl::scene2::RotateBy
inline
static
alloc
(float delta)
cugl::scene2::RotateBy
inline
static
alloc
(float delta, float time)
cugl::scene2::RotateBy
inline
static
clone
() override
cugl::scene2::RotateBy
virtual
dispose
()
cugl::scene2::RotateBy
inline
getDelta
() const
cugl::scene2::RotateBy
inline
getDuration
() const
cugl::scene2::Action
inline
init
()
cugl::scene2::RotateBy
inline
init
(float delta)
cugl::scene2::RotateBy
inline
init
(float delta, float time)
cugl::scene2::RotateBy
operator std::string
() const
cugl::scene2::Action
inline
RotateBy
()
cugl::scene2::RotateBy
inline
setDelta
(float delta)
cugl::scene2::RotateBy
inline
setDuration
(float time)
cugl::scene2::Action
inline
start
(const std::shared_ptr< SceneNode > &target, void **state) override
cugl::scene2::RotateBy
virtual
stop
(const std::shared_ptr< SceneNode > &target, void **state) override
cugl::scene2::RotateBy
virtual
toString
(bool verbose=false) const override
cugl::scene2::RotateBy
virtual
update
(const std::shared_ptr< SceneNode > &target, void *state, float dt) override
cugl::scene2::RotateBy
virtual
~Action
()
cugl::scene2::Action
inline
~RotateBy
()
cugl::scene2::RotateBy
inline
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