CUGL 2.5
Cornell University Game Library
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cugl::SpinGesture Member List

This is the complete list of members for cugl::SpinGesture, including all inherited members.

_activecugl::SpinGestureprotected
_beginListenerscugl::SpinGestureprotected
_changeListenerscugl::SpinGestureprotected
_eventcugl::SpinGestureprotected
_fingerscugl::SpinGestureprotected
_finishListenerscugl::SpinGestureprotected
_focuscugl::InputDeviceprotected
_namecugl::InputDeviceprotected
_nextKeycugl::InputDeviceprotected
_radiuscugl::SpinGestureprotected
_screencugl::SpinGestureprotected
_stabilitycugl::SpinGestureprotected
_updatedcugl::SpinGestureprotected
acquireKey()cugl::InputDevice
addBeginListener(Uint32 key, Listener listener)cugl::SpinGesture
addChangeListener(Uint32 key, Listener listener)cugl::SpinGesture
addEndListener(Uint32 key, Listener listener)cugl::SpinGesture
clearState() overridecugl::SpinGestureprotectedvirtual
currentFocus() constcugl::InputDeviceinline
dispose() overridecugl::SpinGestureprotectedvirtual
getBeginListener(Uint32 key) constcugl::SpinGesture
getChangeListener(Uint32 key) constcugl::SpinGesture
getDelta() constcugl::SpinGestureinline
getEndListener(Uint32 key) constcugl::SpinGesture
getMinimumRadius() constcugl::SpinGestureinline
getPosition() constcugl::SpinGestureinline
getRotation() constcugl::SpinGesture
getScaledPosition(float x, float y) constcugl::SpinGestureprotected
getStability() constcugl::SpinGestureinline
init()cugl::SpinGestureinlineprotected
initWithName(const std::string name)cugl::InputDeviceinlineprotected
Input (defined in cugl::SpinGesture)cugl::SpinGesturefriend
InputDevice()cugl::InputDeviceinlineprotected
isActive() constcugl::SpinGestureinline
isListener(Uint32 key) constcugl::SpinGesture
isTouchScreen() constcugl::SpinGestureinline
Listener typedefcugl::SpinGesture
queryEvents(std::vector< Uint32 > &eventset) overridecugl::SpinGestureprotectedvirtual
releaseFocus()cugl::InputDeviceinline
removeBeginListener(Uint32 key)cugl::SpinGesture
removeChangeListener(Uint32 key)cugl::SpinGesture
removeEndListener(Uint32 key)cugl::SpinGesture
requestFocus(Uint32 key) overridecugl::SpinGesturevirtual
RESERVED_KEYcugl::InputDevicestatic
setMinimumRadius(float radius)cugl::SpinGesture
setStability(float stability)cugl::SpinGesture
setTouchScreen(bool flag)cugl::SpinGesture
SpinGesture()cugl::SpinGestureprotected
updateState(const SDL_Event &event, const Timestamp &stamp) overridecugl::SpinGestureprotectedvirtual
~InputDevice()cugl::InputDeviceinlineprotectedvirtual
~SpinGesture()cugl::SpinGestureinlineprotectedvirtual