CUGL 2.5
Cornell University Game Library
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cugl::GameControllerInput Member List

This is the complete list of members for cugl::GameControllerInput, including all inherited members.

_focuscugl::InputDeviceprotected
_namecugl::InputDeviceprotected
_nextKeycugl::InputDeviceprotected
acquireKey()cugl::InputDevice
addListener(Uint32 key, Listener listener)cugl::GameControllerInput
clearState() overridecugl::GameControllerInputvirtual
close(const std::string uid)cugl::GameControllerInput
currentFocus() constcugl::InputDeviceinline
devices() constcugl::GameControllerInput
doesFilter() constcugl::GameControllerInputinline
filter(bool value)cugl::GameControllerInput
get(const std::string uid)cugl::GameControllerInput
getListener(Uint32 key) constcugl::GameControllerInput
getName(const std::string uid)cugl::GameControllerInput
initWithName(const std::string name)cugl::InputDeviceinlineprotected
Input (defined in cugl::GameControllerInput)cugl::GameControllerInputfriend
InputDevice()cugl::InputDeviceinlineprotected
isListener(Uint32 key) constcugl::GameControllerInput
Listener typedefcugl::GameControllerInput
open(const std::string uid)cugl::GameControllerInput
queryEvents(std::vector< Uint32 > &eventset) overridecugl::GameControllerInputvirtual
releaseFocus()cugl::InputDeviceinline
removeListener(Uint32 key)cugl::GameControllerInput
requestFocus(Uint32 key) overridecugl::GameControllerInputvirtual
RESERVED_KEYcugl::InputDevicestatic
size() constcugl::GameControllerInput
updateState(const SDL_Event &event, const Timestamp &stamp) overridecugl::GameControllerInputvirtual
~InputDevice()cugl::InputDeviceinlineprotectedvirtual