addHole(const std::vector< Vec2 > &points) | cugl::DelaunayTriangulator | |
addHole(const Vec2 *points, size_t size) | cugl::DelaunayTriangulator | |
addHole(const Path2 &path) | cugl::DelaunayTriangulator | |
addSteiner(Vec2 point) | cugl::DelaunayTriangulator | |
calculate() | cugl::DelaunayTriangulator | |
calculateDual() | cugl::DelaunayTriangulator | |
clear() | cugl::DelaunayTriangulator | |
DelaunayTriangulator() | cugl::DelaunayTriangulator | |
DelaunayTriangulator(const std::vector< Vec2 > &points) | cugl::DelaunayTriangulator | |
DelaunayTriangulator(const Path2 &path) | cugl::DelaunayTriangulator | |
getMap() const | cugl::DelaunayTriangulator | |
getMap(std::vector< Uint32 > &buffer) const | cugl::DelaunayTriangulator | |
getMapPolygon() const | cugl::DelaunayTriangulator | |
getMapPolygon(Poly2 *buffer) const | cugl::DelaunayTriangulator | |
getPolygon() const | cugl::DelaunayTriangulator | |
getPolygon(Poly2 *buffer) const | cugl::DelaunayTriangulator | |
getTriangulation() const | cugl::DelaunayTriangulator | |
getTriangulation(std::vector< Uint32 > &buffer) const | cugl::DelaunayTriangulator | |
getVoronoi() const | cugl::DelaunayTriangulator | |
getVoronoiCell(size_t index) const | cugl::DelaunayTriangulator | |
getVoronoiCell(size_t index, Poly2 *buffer) const | cugl::DelaunayTriangulator | |
reset() | cugl::DelaunayTriangulator | |
set(const std::vector< Vec2 > &points) | cugl::DelaunayTriangulator | |
set(const Vec2 *points, size_t size) | cugl::DelaunayTriangulator | |
set(const Path2 &path) | cugl::DelaunayTriangulator | |
~DelaunayTriangulator() | cugl::DelaunayTriangulator | |