CUGL 2.3
Cornell University Game Library
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cugl::AssetManager Member List

This is the complete list of members for cugl::AssetManager, including all inherited members.

_handlerscugl::AssetManagerprotected
_jsonKeyscugl::AssetManagerprotected
_preloadcugl::AssetManagerprotected
_prioritycugl::AssetManagerprotected
_waitcugl::AssetManagerprotected
_workerscugl::AssetManagerprotected
access() constcugl::AssetManagerinline
alloc()cugl::AssetManagerinlinestatic
AssetManager()cugl::AssetManagerinline
attach(const std::shared_ptr< BaseLoader > &loader)cugl::AssetManagerinline
block()cugl::AssetManagerprotected
complete() constcugl::AssetManagerinline
detach()cugl::AssetManagerinline
detachAll()cugl::AssetManagerinline
dispose()cugl::AssetManager
get(const std::string key) constcugl::AssetManagerinline
init()cugl::AssetManager
isAttached()cugl::AssetManagerinline
load(const std::string key, const std::string source)cugl::AssetManagerinline
loadAsync(const std::string key, const std::string source, LoaderCallback callback)cugl::AssetManagerinline
loadCount() constcugl::AssetManager
loadDirectory(const std::shared_ptr< JsonValue > &json)cugl::AssetManager
loadDirectory(const std::string directory)cugl::AssetManager
loadDirectoryAsync(const std::shared_ptr< JsonValue > &json, LoaderCallback callback)cugl::AssetManager
loadDirectoryAsync(const std::string directory, LoaderCallback callback)cugl::AssetManager
progress() constcugl::AssetManagerinline
purgeCategory(size_t hash, const std::shared_ptr< JsonValue > &json)cugl::AssetManagerprotected
readCategory(size_t hash, const std::shared_ptr< JsonValue > &json)cugl::AssetManagerprotected
readCategory(size_t hash, const std::shared_ptr< JsonValue > &json, LoaderCallback callback)cugl::AssetManagerprotected
resume()cugl::AssetManagerprotected
sync()cugl::AssetManagerprotected
unload(const std::string key)cugl::AssetManagerinline
unloadAll()cugl::AssetManagerinline
unloadDirectory(const std::shared_ptr< JsonValue > &json)cugl::AssetManager
unloadDirectory(const std::string directory)cugl::AssetManager
waitCount() constcugl::AssetManager
~AssetManager()cugl::AssetManagerinline