CUGL 2.1
Cornell University Game Library
cu_codecs.h
1 //
2 // cu_codecs.h
3 // Cornell University Game Library (CUGL)
4 //
5 // This is a convenience header providing access to the various audio codecs.
6 // These codecs are used by the buffer and streaming source classes to
7 // extract the data.
8 //
9 // CUGL MIT License:
10 //
11 // This software is provided 'as-is', without any express or implied
12 // warranty. In no event will the authors be held liable for any damages
13 // arising from the use of this software.
14 //
15 // Permission is granted to anyone to use this software for any purpose,
16 // including commercial applications, and to alter it and redistribute it
17 // freely, subject to the following restrictions:
18 //
19 // 1. The origin of this software must not be misrepresented; you must not
20 // claim that you wrote the original software. If you use this software
21 // in a product, an acknowledgment in the product documentation would be
22 // appreciated but is not required.
23 //
24 // 2. Altered source versions must be plainly marked as such, and must not
25 // be misrepresented as being the original software.
26 //
27 // 3. This notice may not be removed or altered from any source distribution.
28 //
29 // Author: Walker White
30 // Version: 8/20/18
31 //
32 #ifndef __CU_CODECS_H__
33 #define __CU_CODECS_H__
34 
35 #include "CUMP3Decoder.h"
36 #include "CUWAVDecoder.h"
37 #include "CUOGGDecoder.h"
38 #include "CUFLACDecoder.h"
39 
40 #endif /* __AU_CODECS_H__ */