CUGL 2.1
Cornell University Game Library
cu_audio_graph.h
1 //
2 // cu_audio_graph.h
3 // Cornell University Game Library (CUGL)
4 //
5 // This header provides access to all of the publicly accessible elements of
6 // this package.
7 //
8 // CUGL MIT License:
9 // This software is provided 'as-is', without any express or implied
10 // warranty. In no event will the authors be held liable for any damages
11 // arising from the use of this software.
12 //
13 // Permission is granted to anyone to use this software for any purpose,
14 // including commercial applications, and to alter it and redistribute it
15 // freely, subject to the following restrictions:
16 //
17 // 1. The origin of this software must not be misrepresented; you must not
18 // claim that you wrote the original software. If you use this software
19 // in a product, an acknowledgment in the product documentation would be
20 // appreciated but is not required.
21 //
22 // 2. Altered source versions must be plainly marked as such, and must not
23 // be misrepresented as being the original software.
24 //
25 // 3. This notice may not be removed or altered from any source distribution.
26 //
27 // Author: Walker White
28 // Version: 8/20/18
29 //
30 #ifndef __CU_AUDIO_GRAPH_PKG_H__
31 #define __CU_AUDIO_GRAPH_PKG_H__
32 
33 #include "CUAudioNode.h"
34 #include "CUAudioOutput.h"
35 #include "CUAudioInput.h"
36 #include "CUAudioResampler.h"
37 #include "CUAudioRedistributor.h"
38 #include "CUAudioPlayer.h"
39 #include "CUAudioFader.h"
40 #include "CUAudioScheduler.h"
41 #include "CUAudioMixer.h"
42 #include "CUAudioPanner.h"
43 #include "CUAudioSpinner.h"
44 #include "CUAudioSynchronizer.h"
45 
46 #endif /* __CU_AUDIO_GRAPH_PKG_H__ */