CUGL 2.1
Cornell University Game Library
cugl
physics2
Obstacle
cugl::physics2::Obstacle Member List
This is the complete list of members for
cugl::physics2::Obstacle
, including all inherited members.
_bodyinfo
cugl::physics2::Obstacle
protected
_dcolor
cugl::physics2::Obstacle
protected
_debug
cugl::physics2::Obstacle
protected
_fixture
cugl::physics2::Obstacle
protected
_listener
cugl::physics2::Obstacle
protected
_massdata
cugl::physics2::Obstacle
protected
_masseffect
cugl::physics2::Obstacle
protected
_scene
cugl::physics2::Obstacle
protected
_tag
cugl::physics2::Obstacle
protected
activatePhysics
(b2World &world)
cugl::physics2::Obstacle
inline
virtual
deactivatePhysics
(b2World &world)
cugl::physics2::Obstacle
inline
virtual
getAngle
() const
cugl::physics2::Obstacle
inline
virtual
getAngularDamping
() const
cugl::physics2::Obstacle
inline
virtual
getAngularVelocity
() const
cugl::physics2::Obstacle
inline
virtual
getBody
()
cugl::physics2::Obstacle
inline
virtual
getBodyType
() const
cugl::physics2::Obstacle
inline
virtual
getCentroid
() const
cugl::physics2::Obstacle
inline
virtual
getDebugColor
() const
cugl::physics2::Obstacle
inline
getDebugNode
() const
cugl::physics2::Obstacle
inline
getDebugScene
() const
cugl::physics2::Obstacle
inline
getDensity
() const
cugl::physics2::Obstacle
inline
getFilterData
() const
cugl::physics2::Obstacle
inline
getFriction
() const
cugl::physics2::Obstacle
inline
getGravityScale
() const
cugl::physics2::Obstacle
inline
virtual
getInertia
() const
cugl::physics2::Obstacle
inline
virtual
getLinearDamping
() const
cugl::physics2::Obstacle
inline
virtual
getLinearVelocity
() const
cugl::physics2::Obstacle
inline
virtual
getListener
() const
cugl::physics2::Obstacle
inline
getMass
() const
cugl::physics2::Obstacle
inline
virtual
getName
() const
cugl::physics2::Obstacle
inline
getPosition
() const
cugl::physics2::Obstacle
inline
virtual
getRestitution
() const
cugl::physics2::Obstacle
inline
getVX
() const
cugl::physics2::Obstacle
inline
virtual
getVY
() const
cugl::physics2::Obstacle
inline
virtual
getX
() const
cugl::physics2::Obstacle
inline
virtual
getY
() const
cugl::physics2::Obstacle
inline
virtual
hasDebug
()
cugl::physics2::Obstacle
inline
init
()
cugl::physics2::Obstacle
inline
virtual
init
(const Vec2 vec)
cugl::physics2::Obstacle
virtual
isAwake
() const
cugl::physics2::Obstacle
inline
virtual
isBullet
() const
cugl::physics2::Obstacle
inline
virtual
isDirty
() const
cugl::physics2::Obstacle
inline
isEnabled
() const
cugl::physics2::Obstacle
inline
virtual
isFixedRotation
() const
cugl::physics2::Obstacle
inline
virtual
isRemoved
() const
cugl::physics2::Obstacle
inline
isSensor
() const
cugl::physics2::Obstacle
inline
isSleepingAllowed
() const
cugl::physics2::Obstacle
inline
virtual
markDirty
(bool value)
cugl::physics2::Obstacle
inline
markRemoved
(bool value)
cugl::physics2::Obstacle
inline
Obstacle
(void)
cugl::physics2::Obstacle
operator<<
(std::ostream &os, const Obstacle &obj)
cugl::physics2::Obstacle
friend
resetDebug
()
cugl::physics2::Obstacle
inline
protected
virtual
resetMass
()
cugl::physics2::Obstacle
inline
virtual
setAngle
(float value)
cugl::physics2::Obstacle
inline
virtual
setAngularDamping
(float value)
cugl::physics2::Obstacle
inline
virtual
setAngularVelocity
(float value)
cugl::physics2::Obstacle
inline
virtual
setAwake
(bool value)
cugl::physics2::Obstacle
inline
virtual
setBodyState
(const b2Body &body)
cugl::physics2::Obstacle
setBodyType
(b2BodyType value)
cugl::physics2::Obstacle
inline
virtual
setBullet
(bool value)
cugl::physics2::Obstacle
inline
virtual
setCentroid
(const Vec2 value)
cugl::physics2::Obstacle
inline
virtual
setCentroid
(float x, float y)
cugl::physics2::Obstacle
virtual
setDebugColor
(Color4 color)
cugl::physics2::Obstacle
virtual
setDebugScene
(const std::shared_ptr< scene2::SceneNode > &node)
cugl::physics2::Obstacle
virtual
setDensity
(float value)
cugl::physics2::Obstacle
inline
virtual
setEnabled
(bool value)
cugl::physics2::Obstacle
inline
virtual
setFilterData
(b2Filter value)
cugl::physics2::Obstacle
inline
virtual
setFixedRotation
(bool value)
cugl::physics2::Obstacle
inline
virtual
setFriction
(float value)
cugl::physics2::Obstacle
inline
virtual
setGravityScale
(float value)
cugl::physics2::Obstacle
inline
virtual
setInertia
(float value)
cugl::physics2::Obstacle
virtual
setLinearDamping
(float value)
cugl::physics2::Obstacle
inline
virtual
setLinearVelocity
(const Vec2 value)
cugl::physics2::Obstacle
inline
virtual
setLinearVelocity
(float x, float y)
cugl::physics2::Obstacle
inline
virtual
setListener
(const std::function< void(Obstacle *obstacle)> &listener)
cugl::physics2::Obstacle
inline
setMass
(float value)
cugl::physics2::Obstacle
virtual
setName
(std::string value)
cugl::physics2::Obstacle
inline
setPosition
(const Vec2 value)
cugl::physics2::Obstacle
inline
virtual
setPosition
(float x, float y)
cugl::physics2::Obstacle
inline
virtual
setRestitution
(float value)
cugl::physics2::Obstacle
inline
virtual
setSensor
(bool value)
cugl::physics2::Obstacle
inline
virtual
setSleepingAllowed
(bool value)
cugl::physics2::Obstacle
inline
virtual
setVX
(float value)
cugl::physics2::Obstacle
inline
virtual
setVY
(float value)
cugl::physics2::Obstacle
inline
virtual
setX
(float value)
cugl::physics2::Obstacle
inline
virtual
setY
(float value)
cugl::physics2::Obstacle
inline
virtual
toString
() const
cugl::physics2::Obstacle
update
(float delta)
cugl::physics2::Obstacle
inline
virtual
updateDebug
()
cugl::physics2::Obstacle
protected
virtual
~Obstacle
()
cugl::physics2::Obstacle
virtual
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