CUGL 2.1
Cornell University Game Library
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This is the complete list of members for cugl::UniformBuffer, including all inherited members.
activate() | cugl::UniformBuffer | |
alloc(GLsizei capacity) | cugl::UniformBuffer | inlinestatic |
alloc(GLsizei capacity, GLuint blocks) | cugl::UniformBuffer | inlinestatic |
bind(bool activate=true) | cugl::UniformBuffer | |
deactivate() | cugl::UniformBuffer | |
dispose() | cugl::UniformBuffer | |
flush() | cugl::UniformBuffer | |
getAutoflush() const | cugl::UniformBuffer | inline |
getBindPoint() const | cugl::UniformBuffer | inline |
getBlock() const | cugl::UniformBuffer | inline |
getBlockCount() const | cugl::UniformBuffer | inline |
getBlockSize() const | cugl::UniformBuffer | inline |
getBlockStride() const | cugl::UniformBuffer | inline |
getBuffer() const | cugl::UniformBuffer | inline |
getData() | cugl::UniformBuffer | inline |
getDrawType() const | cugl::UniformBuffer | inline |
getName() const | cugl::UniformBuffer | inline |
getOffset(const std::string name) const | cugl::UniformBuffer | |
getOffsets() const | cugl::UniformBuffer | |
getUniformAffine2(GLuint block, GLsizei offset, Affine2 &mat) const | cugl::UniformBuffer | |
getUniformAffine2(GLuint block, const std::string name, Affine2 &mat) const | cugl::UniformBuffer | |
getUniformColor4(GLuint block, GLsizei offset, Color4 &color) const | cugl::UniformBuffer | |
getUniformColor4(GLuint block, const std::string name, Color4 &color) const | cugl::UniformBuffer | |
getUniformColor4f(GLuint block, GLsizei offset, Color4f &color) const | cugl::UniformBuffer | |
getUniformColor4f(GLuint block, const std::string name, Color4f &color) const | cugl::UniformBuffer | |
getUniformfv(GLuint block, GLsizei offset, GLsizei size, GLfloat *values) const | cugl::UniformBuffer | |
getUniformfv(GLuint block, const std::string name, GLsizei size, GLfloat *values) const | cugl::UniformBuffer | |
getUniformiv(GLuint block, GLsizei offset, GLsizei size, GLint *values) const | cugl::UniformBuffer | |
getUniformiv(GLuint block, const std::string name, GLsizei size, GLint *values) const | cugl::UniformBuffer | |
getUniformMat4(GLuint block, GLsizei offset, Mat4 &mat) const | cugl::UniformBuffer | |
getUniformMat4(GLuint block, const std::string name, Mat4 &mat) const | cugl::UniformBuffer | |
getUniformQuaternion(GLuint block, GLsizei offset, Quaternion &quat) const | cugl::UniformBuffer | |
getUniformQuaternion(GLuint block, const std::string name, Quaternion &quat) const | cugl::UniformBuffer | |
getUniformuiv(GLuint block, GLsizei offset, GLsizei size, GLuint *values) const | cugl::UniformBuffer | |
getUniformuiv(GLuint block, const std::string name, GLsizei size, GLuint *values) const | cugl::UniformBuffer | |
getUniformVec2(GLuint block, GLsizei offset, Vec2 &vec) const | cugl::UniformBuffer | |
getUniformVec2(GLuint block, const std::string name, Vec2 &vec) const | cugl::UniformBuffer | |
getUniformVec3(GLuint block, GLsizei offset, Vec3 &vec) const | cugl::UniformBuffer | |
getUniformVec3(GLuint block, const std::string name, Vec3 &vec) const | cugl::UniformBuffer | |
getUniformVec4(GLuint block, GLsizei offset, Vec4 &vec) const | cugl::UniformBuffer | |
getUniformVec4(GLuint block, const std::string name, Vec4 &vec) const | cugl::UniformBuffer | |
init(GLsizei capacity) | cugl::UniformBuffer | |
init(GLsizei capacity, GLuint blocks) | cugl::UniformBuffer | |
INVALID_OFFSET | cugl::UniformBuffer | static |
isActive() const | cugl::UniformBuffer | |
isBound() const | cugl::UniformBuffer | |
isReady() const | cugl::UniformBuffer | inline |
setAutoflush(bool style) | cugl::UniformBuffer | inline |
setBindPoint(GLuint point) | cugl::UniformBuffer | |
setBlock(GLuint block) | cugl::UniformBuffer | |
setDrawType(GLenum type) | cugl::UniformBuffer | inline |
setName(std::string name) | cugl::UniformBuffer | inline |
setOffset(const std::string name, GLsizei offset) | cugl::UniformBuffer | |
setUniformAffine2(GLint block, GLsizei offset, const Affine2 &mat) | cugl::UniformBuffer | |
setUniformAffine2(GLint block, const std::string name, const Affine2 &mat) | cugl::UniformBuffer | |
setUniformColor4(GLint block, GLsizei offset, const Color4 color) | cugl::UniformBuffer | |
setUniformColor4(GLint block, const std::string name, const Color4 color) | cugl::UniformBuffer | |
setUniformColor4f(GLint block, GLsizei offset, const Color4f color) | cugl::UniformBuffer | |
setUniformColor4f(GLint block, const std::string name, const Color4f color) | cugl::UniformBuffer | |
setUniformfv(GLint block, GLsizei offset, GLsizei size, const GLfloat *values) | cugl::UniformBuffer | |
setUniformfv(GLint block, const std::string name, GLsizei size, const GLfloat *values) | cugl::UniformBuffer | |
setUniformiv(GLint block, GLsizei offset, GLsizei size, const GLint *values) | cugl::UniformBuffer | |
setUniformiv(GLint block, const std::string name, GLsizei size, const GLint *values) | cugl::UniformBuffer | |
setUniformMat4(GLint block, GLsizei offset, const Mat4 &mat) | cugl::UniformBuffer | |
setUniformMat4(GLint block, const std::string name, const Mat4 &mat) | cugl::UniformBuffer | |
setUniformQuaternion(GLint block, GLsizei offset, const Quaternion &quat) | cugl::UniformBuffer | |
setUniformQuaternion(GLint block, const std::string name, const Quaternion &quat) | cugl::UniformBuffer | |
setUniformuiv(GLint block, GLsizei offset, GLsizei size, const GLuint *values) | cugl::UniformBuffer | |
setUniformuiv(GLint block, const std::string name, GLsizei size, const GLuint *values) | cugl::UniformBuffer | |
setUniformVec2(GLint block, GLsizei offset, const Vec2 vec) | cugl::UniformBuffer | |
setUniformVec2(GLint block, const std::string name, const Vec2 vec) | cugl::UniformBuffer | |
setUniformVec3(GLint block, GLsizei offset, const Vec3 vec) | cugl::UniformBuffer | |
setUniformVec3(GLint block, const std::string name, const Vec3 vec) | cugl::UniformBuffer | |
setUniformVec4(GLint block, GLsizei offset, const Vec4 vec) | cugl::UniformBuffer | |
setUniformVec4(GLint block, const std::string name, const Vec4 vec) | cugl::UniformBuffer | |
unbind() | cugl::UniformBuffer | |
UniformBuffer() | cugl::UniformBuffer | |
~UniformBuffer() | cugl::UniformBuffer |