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CUGL 2.1
Cornell University Game Library
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This is the complete list of members for cugl::PathFactory, including all inherited members.
getTolerance() const | cugl::PathFactory | inline |
makeArc(const Vec2 center, float radius, float start, float degrees) const | cugl::PathFactory | inline |
makeArc(float cx, float cy, float radius, float start, float degrees) const | cugl::PathFactory | |
makeArc(Path2 *path, const Vec2 center, float radius, float start, float degrees) const | cugl::PathFactory | inline |
makeArc(Path2 *path, float cx, float cy, float radius, float start, float degrees) const | cugl::PathFactory | |
makeCapsule(const Vec2 origin, const Size size) const | cugl::PathFactory | inline |
makeCapsule(const Rect rect) const | cugl::PathFactory | inline |
makeCapsule(float x, float y, float w, float h) const | cugl::PathFactory | |
makeCapsule(Path2 *path, const Vec2 origin, const Size size) const | cugl::PathFactory | inline |
makeCapsule(Path2 *path, const Rect rect) const | cugl::PathFactory | inline |
makeCapsule(Path2 *path, float x, float y, float w, float h) const | cugl::PathFactory | |
makeCapsule(poly2::Capsule shape, const Vec2 origin, const Size size) const | cugl::PathFactory | inline |
makeCapsule(poly2::Capsule shape, const Rect rect) const | cugl::PathFactory | inline |
makeCapsule(poly2::Capsule shape, float x, float y, float w, float h) const | cugl::PathFactory | |
makeCapsule(Path2 *path, poly2::Capsule shape, const Vec2 origin, const Size size) const | cugl::PathFactory | inline |
makeCapsule(Path2 *path, poly2::Capsule shape, const Rect rect) const | cugl::PathFactory | inline |
makeCapsule(Path2 *path, poly2::Capsule shape, float x, float y, float w, float h) const | cugl::PathFactory | |
makeCircle(const Vec2 center, float radius) const | cugl::PathFactory | inline |
makeCircle(float cx, float cy, float radius) const | cugl::PathFactory | |
makeCircle(Path2 *path, const Vec2 center, float radius) const | cugl::PathFactory | inline |
makeCircle(Path2 *path, float cx, float cy, float radius) const | cugl::PathFactory | |
makeEllipse(const Vec2 center, const Vec2 size) const | cugl::PathFactory | inline |
makeEllipse(float cx, float cy, float sx, float sy) const | cugl::PathFactory | |
makeEllipse(Path2 *path, const Vec2 center, const Vec2 size) const | cugl::PathFactory | inline |
makeEllipse(Path2 *path, float cx, float cy, float sx, float sy) const | cugl::PathFactory | |
makeLine(const Vec2 origin, const Vec2 dest) const | cugl::PathFactory | inline |
makeLine(float ox, float oy, float dx, float dy) const | cugl::PathFactory | |
makeLine(Path2 *path, const Vec2 origin, const Vec2 dest) const | cugl::PathFactory | inline |
makeLine(Path2 *path, float ox, float oy, float dx, float dy) const | cugl::PathFactory | |
makeNgon(const Vec2 center, float radius, Uint32 sides) const | cugl::PathFactory | inline |
makeNgon(float cx, float cy, float radius, Uint32 sides) const | cugl::PathFactory | |
makeNgon(Path2 *path, const Vec2 center, float radius, float sides) const | cugl::PathFactory | inline |
makeNgon(Path2 *path, float cx, float cy, float radius, Uint32 sides) const | cugl::PathFactory | |
makeRect(const Vec2 origin, const Vec2 size) const | cugl::PathFactory | inline |
makeRect(const Rect rect) const | cugl::PathFactory | inline |
makeRect(float x, float y, float w, float h) const | cugl::PathFactory | |
makeRect(Path2 *path, const Vec2 origin, const Vec2 size) const | cugl::PathFactory | inline |
makeRect(Path2 *path, const Rect rect) const | cugl::PathFactory | inline |
makeRect(Path2 *path, float x, float y, float w, float h) const | cugl::PathFactory | |
makeRoundedRect(const Vec2 origin, const Size size, float radius) const | cugl::PathFactory | inline |
makeRoundedRect(const Rect rect, float radius) const | cugl::PathFactory | inline |
makeRoundedRect(float x, float y, float w, float h, float r) const | cugl::PathFactory | |
makeRoundedRect(Path2 *path, const Vec2 origin, const Size size, float radius) const | cugl::PathFactory | inline |
makeRoundedRect(Path2 *path, const Rect rect, float radius) const | cugl::PathFactory | inline |
makeRoundedRect(Path2 *path, float x, float y, float w, float h, float r) const | cugl::PathFactory | |
makeTraversal(const Poly2 &src, poly2::Traversal type) const | cugl::PathFactory | |
makeTraversal(std::vector< Path2 > *paths, const Poly2 &src, poly2::Traversal type) const | cugl::PathFactory | |
makeTriangle(const Vec2 a, const Vec2 b, const Vec2 c) const | cugl::PathFactory | inline |
makeTriangle(float ax, float ay, float bx, float by, float cx, float cy) const | cugl::PathFactory | |
makeTriangle(Path2 *path, const Vec2 a, const Vec2 b, const Vec2 c) const | cugl::PathFactory | inline |
makeTriangle(Path2 *path, float ax, float ay, float bx, float by, float cx, float cy) const | cugl::PathFactory | |
PathFactory() | cugl::PathFactory | |
PathFactory(float tol) | cugl::PathFactory | |
setTolerance(float tol) | cugl::PathFactory | inline |