CUGL 2.1
Cornell University Game Library
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This is the complete list of members for cugl::AudioEngine, including all inherited members.
allocQueue() | cugl::AudioEngine | |
clear(const std::string key, float fade=DEFAULT_FADE) | cugl::AudioEngine | |
clear(float fade=DEFAULT_FADE) | cugl::AudioEngine | |
clearEffects(float fade=DEFAULT_FADE) | cugl::AudioEngine | |
freeQueue(const std::shared_ptr< AudioQueue > &queue) | cugl::AudioEngine | |
get() | cugl::AudioEngine | inlinestatic |
getAvailableSlots() const | cugl::AudioEngine | inline |
getDuration(const std::string key) const | cugl::AudioEngine | |
geTimeRemaining(const std::string key) const | cugl::AudioEngine | |
getListener() const | cugl::AudioEngine | inline |
getMusicQueue() const | cugl::AudioEngine | |
getPanFactor(const std::string &key) const | cugl::AudioEngine | |
getSource(const std::string key) const | cugl::AudioEngine | |
getState(const std::string key) const | cugl::AudioEngine | |
getTimeElapsed(const std::string key) const | cugl::AudioEngine | |
getVolume(const std::string key) const | cugl::AudioEngine | |
isActive(const std::string key) const | cugl::AudioEngine | inline |
isLoop(const std::string key) const | cugl::AudioEngine | |
pause(const std::string key, float fade=DEFAULT_FADE) | cugl::AudioEngine | |
pause(float fade=DEFAULT_FADE) | cugl::AudioEngine | |
pauseEffects(float fade=DEFAULT_FADE) | cugl::AudioEngine | |
play(const std::string key, const std::shared_ptr< Sound > &sound, bool loop=false, float volume=1.0f, bool force=false) | cugl::AudioEngine | |
play(const std::string key, const std::shared_ptr< audio::AudioNode > &graph, bool loop=false, float volume=1.0f, bool force=false) | cugl::AudioEngine | |
resume(std::string key) | cugl::AudioEngine | |
resume() | cugl::AudioEngine | |
resumeEffects() | cugl::AudioEngine | |
setListener(std::function< void(const std::string key, bool)> callback) | cugl::AudioEngine | inline |
setLoop(const std::string key, bool loop) | cugl::AudioEngine | |
setPanFactor(const std::string key, float pan) | cugl::AudioEngine | |
setTimeElapsed(const std::string key, float time) | cugl::AudioEngine | |
setTimeRemaining(const std::string key, float time) | cugl::AudioEngine | |
setVolume(const std::string key, float volume) | cugl::AudioEngine | |
start(Uint32 slots=DEFAULT_SLOTSIZE) | cugl::AudioEngine | static |
start(const std::shared_ptr< audio::AudioOutput > &device, Uint32 slots=DEFAULT_SLOTSIZE) | cugl::AudioEngine | static |
State enum name | cugl::AudioEngine | |
stop() | cugl::AudioEngine | static |