CUGL 2.1
Cornell University Game Library
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This is the complete list of members for cugl::AssetManager, including all inherited members.
_handlers | cugl::AssetManager | protected |
_preload | cugl::AssetManager | protected |
_wait | cugl::AssetManager | protected |
_workers | cugl::AssetManager | protected |
access() const | cugl::AssetManager | inline |
alloc() | cugl::AssetManager | inlinestatic |
AssetManager() | cugl::AssetManager | inline |
attach(const std::shared_ptr< BaseLoader > &loader) | cugl::AssetManager | inline |
block() | cugl::AssetManager | protected |
complete() const | cugl::AssetManager | inline |
detach() | cugl::AssetManager | inline |
detachAll() | cugl::AssetManager | inline |
dispose() | cugl::AssetManager | |
get(const std::string &key) const | cugl::AssetManager | inline |
get(const char *key) const | cugl::AssetManager | inline |
init() | cugl::AssetManager | |
isAttached() | cugl::AssetManager | inline |
load(const std::string &key, const std::string &source) | cugl::AssetManager | inline |
load(const char *key, const std::string &source) | cugl::AssetManager | inline |
load(const std::string &key, const char *source) | cugl::AssetManager | inline |
load(const char *key, const char *source) | cugl::AssetManager | inline |
loadAsync(const std::string &key, const std::string &source, LoaderCallback callback) | cugl::AssetManager | inline |
loadAsync(const char *key, const std::string &source, LoaderCallback callback) | cugl::AssetManager | inline |
loadAsync(const std::string &key, const char *source, LoaderCallback callback) | cugl::AssetManager | inline |
loadAsync(const char *key, const char *source, LoaderCallback callback) | cugl::AssetManager | inline |
loadCount() const | cugl::AssetManager | |
loadDirectory(const std::shared_ptr< JsonValue > &json) | cugl::AssetManager | |
loadDirectory(const std::string &directory) | cugl::AssetManager | |
loadDirectory(const char *directory) | cugl::AssetManager | inline |
loadDirectoryAsync(const std::shared_ptr< JsonValue > &json, LoaderCallback callback) | cugl::AssetManager | |
loadDirectoryAsync(const std::string &directory, LoaderCallback callback) | cugl::AssetManager | |
loadDirectoryAsync(const char *directory, LoaderCallback callback) | cugl::AssetManager | inline |
progress() const | cugl::AssetManager | inline |
purgeCategory(size_t hash, const std::shared_ptr< JsonValue > &json) | cugl::AssetManager | protected |
readCategory(size_t hash, const std::shared_ptr< JsonValue > &json) | cugl::AssetManager | protected |
readCategory(size_t hash, const std::shared_ptr< JsonValue > &json, LoaderCallback callback) | cugl::AssetManager | protected |
resume() | cugl::AssetManager | protected |
sync() | cugl::AssetManager | protected |
unload(const std::string &key) | cugl::AssetManager | inline |
unload(const char *key) | cugl::AssetManager | inline |
unloadAll() | cugl::AssetManager | inline |
unloadDirectory(const std::shared_ptr< JsonValue > &json) | cugl::AssetManager | |
unloadDirectory(const std::string &directory) | cugl::AssetManager | |
unloadDirectory(const char *directory) | cugl::AssetManager | inline |
waitCount() const | cugl::AssetManager | |
~AssetManager() | cugl::AssetManager | inline |