Final Document Portfolio
Your final document portfolio is your first real grade on your game, in that we grade you on the artistic results instead of just the process. You have received a lot of feedback over the course of the semester; our grade will take into account how you have responded to our suggestions.
Required Documents
The final document portfolio consists of documents that you have already turned in over the course of the semester. Indeed, you have already received a grade on many of these for earlier drafts. The purpose of this assignment is to earn one final grade for all of them. As we mentioned in class, there are four documents that are absolutely required for final document portfolio. In addition, there are two documents which are optional, but which are due the day after Showcase.
Concept Document
This is your initial pitch for your game, formatted so that a producer is willing to give you money. It will be graded primarily on formatting and “punchiness”. If you have responded to our comments over the two revisions, then you should be fine.
Gameplay Specification
This is the document where you describe the core actions, challenges, and interactions in your game. It should be updated to reflect the most recent version of your gameplay as of this assignment. Again, you should read and respond to our comments from the previous two drafts.
Architecture Specification
This is the document where you describe the basic architecture of your game. It should be updated to reflect the most recent version of your software as of this assignment. It will not be graded for the software design decisions themselves; instead the grade will just reflect your ability to communicate these design decisions. Again, you should read and respond to our comments from the previous two drafts.
Design Specification
One of the more recent documents in this course, the design specification describes the art style for your game. These have been very good, and most of these documents are almost done. Just respond to our most recent comments and you will be fine.
Promotional Video (Optional)
Your promotional video will be graded after Showcase. Hence, you do not have to turn it in for this assignment. You are welcome to do so. If you do we will treat it as another draft for comments. The grade assigned will not be your final one. However, if you do not submit the promotional video, then your next grade will be the final one.
When we do grade this document, we will grade it either according to the submission criteria for Boston FIG or whether you successfully convince an audience to fund the game. Which grading criteria you want to use is up to you, but should be made clear in the submission.
App Store Page (Optional)
The app store proposal will also be graded at Showcase. Hence, you do not have to turn it in for this assignment. You are welcome to do so. If you do we will treat it as another draft for comments. the grade assigned will not be your final one. However, if you do not submit the proposal, then your next grade will be the final one.
When we do grade this document, we will grade it on how effective the page is at getting customer interest. This means the icon should be flashy, the screenshots should be solid, and the description should be punchy.
Submission
Due: Sat, May 14 at 11:59 PM
Unlike the revisions, we have created a single assignment in CMS for final document portfolio that will take all of your documents. You should submit the documents there instead of within the original assignments. This assignment in CMS has submission slots for the following five files.
- concept.pdf
- gameplay.pdf
- architecture.pdf
- design.pdf
- promotional.pdf (optional)
- storepage.pdf (optional)
The last two files are optional. However, if you do not submit them, you do not get a second draft on them (the revision at Showcase will be your last). As hinted above, all of the documents should be PDFs so that we can annotate them with feedback justifying your final grade.