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Implementing Single View Modeling

For this project, we implemented single view modeling, where we take a single image with contrasting depths, and create a 3D model from it.

Artifact:

The artifact is generated from two Minecraft screen-shot (Minecraft is a sandbox survival game where the player is able to gather resources and using them to build new structures).

Modelling the creeper

Modelling the cottage

One the models are completed, are joined together just cutting and paste one model into the other.

 

Some texture were cleaned up using photoshop

Texture cleaned using Photoshop cut/and paste and content-aware corrections

Original texture of the leg (one can see the game UI over impressed)

We used the following images

Model with polygon:

Textures:

Shot of VRML

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