(* Note that by convention, data constructors (Penny, Nickel, etc.) * start with Capital letters. (There are a few exceptions such as * true and false.) *) type coin = Penny | Nickel | Dime | Quarter;; (* Note that by convention, variables (e.g., value, c) start * with lower-match letters. *) let value(c:coin):float = match c with Penny -> 0.01 | Nickel -> 0.05 | Dime -> 0.10 | Quarter -> 0.25;; (* What happens when we call this function? Why does * OCaml complain that there are too many patterns? *) let bad_value(c:coin):float = let penny = Penny in match c with penny -> 0.01 | Nickel -> 0.05 | Dime -> 0.10 | Quarter -> 0.25;; (* After all, isn't this equivalent to the following? *) let bad_value2(c:coin):float = let penny = Penny in if (c = penny) then 0.01 else if (c = Nickel) then 0.05 else if (c = Dime) then 0.10 else if (c = Quarter) then 0.25 else raise (Failure("impossible!"));; (* NO!!!!!!!! * * It's more like: *) let bad_value2(c:coin):float = let penny = Penny in match c with random_variable_name -> 0.01 | Nickel -> 0.05 | Dime -> 0.10 | Quarter -> 0.25;; (* or even *) let bad_value3(c:coin):float = let penny = Penny in match c with _ -> 0.01 | Nickel -> 0.05 | Dime -> 0.10 | Quarter -> 0.25;; (* WHY? In an expression of the form: match e with ... | id -> e2 ... We have to be careful: If id is a data constructor (e.g., Penny), then we're comparing e to see if it has the same value as the data constructor. But if id is not a data constructor (e.g., penny -- even if it's value is a data constructor), then we're declaring a NEW, FRESH, variable and binding it to the value of e so that e2 can refer to it via id. So any patterns below the identifier are redundant, because this match will never fail. Moral: pattern matching sometimes USES identifiers (namely those that are data constructors) and sometimes DECLARES or BINDS identifiers (namely those that are not data constructors.) This is why it's a good idea when writing variables in a pattern to add ": type" to establish clearly that this is intended to be a binding occurrence. Similarly, id is bound (i.e, declared) in the declaration: let id = e (i.e., a value declaration) or let id(...):t = e (i.e., a function declaration) or let f(...,id:t,...):t = e (i.e., a function argument) In contrast, for an expression of the form: if (e1 = id) then ... or id + id or just about anything else, the occurrence of the identifier id is a USE or FREE occurrence that evaluates to the value bound to the nearest binding of id, be it from a function argument, function declaration, value declaration, or pattern match. That is, OCaml does not look to see that penny was previously declared and bound to Penny in the pattern match. So why not? After all, it can test to see if "c" is equal to the data constructors Nickel, Dime, Quarter, etc. Why can't it check to see if c is equal to penny or random_variable_name? Short answer: the designers could've done things this way (Prolog tries to), but there are good reasons why they didn't. Longer answer: (1) We'd need some way to distinguish in patterns when we want to USE the value of a variable instead of BINDING the variable to a value. (2) By limiting the expressive power of tests, we can check for exhaustiveness or overlapping patterns. If we allow arbitrary tests, then we can't do that (remember the if-example?) (3) It's not clear what equals should do on some types. Testing the (mathematical) equality of two functions is impossible, as we'll see later in the course. (4) By limiting the tests, we enable certain compiler optimizations. In particular, an ML compiler will avoid testing something more than once for a given set of patterns. *) (******************************************) (* Scope, definitions, and uses *) (******************************************) (* Q: what value does the following function yield when we pass it two arguments, say (2,3)? *) (*1*) let f((x:int),(y:int)):int = (*2*) let x = y in (*3*) let y = x in (*4*) let (y,x) = (x,y*y) in (*5*) match (y,x) with (*6*) (x,1) -> 0 (*7*) | (x,y) -> x;; (* Figuring this out isn't easy: Let's refer to the different * occurrences of x and y by their line numbers. So x.1 means * the variable x occurring on line 1. * * (1) introduces three new variables: f.1,x.1, and y.1. * Initially, x.1 = 2, and y.1 = 3. * (2) introduces a new variable x.2 (different from x.1) * and binds it to the value that was in y.1 (namely 3). * (3) introduces a new variable y.3 and binds it to the value that was * in x.2 (namely 3). * (4) introduces two new variables y.4 and x.4 and binds them * to the values x.2 (= 3) and y.3 * y.3 (= 3 * 3 = 9). * (5) does a pattern match on the tuple (y.4,x.4) = (3,9). * (6) introduces a new variable x.6 within the pattern (x,~1) and * attempts to match this pattern against (3,9). The x.7 matches * the 3, but the 9 fails to match ~1. So we proceed to the next * match. *)
Because lists are so useful, ML provides some a builtin parameterized list
type called list
. It acts just like the List
type that we defined in lecture except that the names of the constructors
are changed. The constructor nil
makes an empty list (compare to Nil
)
and the constructor ::
builds a new list by prepending a first
element to another list (compare to Cons
). Thus,
list
could be declared as:
type 'a list = [] | :: of 'a * 'a list;;
The constructor ::
is an infix operator, which is notationally
convenient.
The OCaml interpreter knows how to print out lists nicely as well. The empty
list is printed as []
, and non-empty lists are printed using
brackets with comma-separated items. In fact, these forms may be used to write
lists as well. Note that nil
is a polymorphic value; it is the
empty list for all types T list
. In fact, it is given the
polymorphic type 'a list
. Here are some examples that show how
lists work:
[];; - : 'a list = [] let it=2::[];; val it : int list = [2] let both = 1::it;; val both : int list = [1; 2] let both2= match both with x :: lst -> lst | [] -> [];; val both2 : int list = [2] let both3= match both2 with x :: lst -> lst | [] -> [];; (* we don't "recover polymorphism" here; it would be unsafe in general *) val both3 : int list = [] both = 1::2::[];; (* we can test lists for equality if we can test their elements *) - : bool = true match both with [x; y] -> x + y (* we can use bracket notation for patterns too. *) | _ -> 0;; - : int = 3 [[]];; - : 'a list list = [[]]
Just like with types, we have to make sure that we write exhaustive patterns when using match:
match ["hello"; "goodbye"] with s :: _ -> s ^ " hello";; Warning P: this pattern-matching is not exhaustive. Here is an example of a value that is not matched: []
Built-in lists come with lots of useful predefined OCaml Library functions, such as the following and many more:
val List.length : 'a list -> int val @ : ('a list * 'a list) -> 'a list (* append two lists *) val List.hd : 'a list -> 'a val List.tl : 'a list -> 'a list val List.nth : ('a list * int) -> 'a
Of course, all of these functions could also be easily implemented for the List
type that we defined ourselves!
We saw two related features of OCaml in class: the ability to produce
polymorphic values whose type mentions a type variable and the ability to
parameterize types with respect to an arbitrary type variable. As we have seen,
polymorphic values are typically function values but other polymorphic values
exist, such as nil
(and also Nil
, as we defined it).
Datatypes can actually be parameterized with respect to multiple type
parameters; for example the following type, ortype
, is a type-level
function that accepts a pair of types and yields a new type:
type ('a, 'b) ortype = Left of 'a | Right of 'b | Both of 'a * 'b;; Left(2);; - : (int, 'a) ortype = Left 2 Right("hi");; - : ('a, string) ortype = Right "hi" Both(true, "a");; - : (bool, string) ortype = Both (true, "a")
Note that the values Left(2)
and Right("hi")
are still polymorphic with respect to one type! Note also that ML always starts counting
type variables from 'a
, hence the - : (int, 'a) ortype
rather than
- : (int, 'b) ortype
in the match for Left(2)
above.
Another important standard parameterized type is option
,
which represents the possible presence of a value. It is defined as
follows:
type 'a option = Some of 'a | None;;
Options are commonly used when no useful value of a particular type makes
sense; this corresponds to some uses of the null value in Java (i.e., None
acts like null
), but there is no danger of encountering a null
pointer exception unless an inexhaustive match statement is used or the get
operation is used. Pattern matching should be used to check for and extract the value. A
more detailed description of option is available in the OCaml Library
documentation.