Hello GBA developers! We'll be posting resources and information for the course here.
CS212 GBA Section: M 4:40-5:30, UP 315
# | Date | Topics | Materials |
---|---|---|---|
1 | Mon 9/18 | Introduction to GBA Programming | |
2 | Mon 9/25 | C Concepts Fixed Point Math |
|
3 | Mon 10/2 | Tiled backgrounds Version Control |
Tile Demo Tile Set |
4 | Mon 10/16 | Review of A4 | |
5 | Mon 10/23 | A4 Review (cont.) Multi-file compilation |
|
6 | Mon 10/30 | Review of final project designs | |
7 | Mon 11/6 | Sprites | Sprite Tools Blender Gimp |
8 | Mon 10/13 | GCC __attribute__ |
# | Due Date | Assignment | Files |
---|---|---|---|
1 | Sun 9/24 11:59PM |
Part I (SaM) | |
2A | Sun 9/24 11:59PM |
Pong | Pong.c (stub) Sprites.h (your graphics) |
2B | Mon 10/2 4:40PM |
Revised Pong | |
3 | Sun 10/15 11:59PM |
Explaining Object Oriented Programming | |
4 | Sun 10/22 11:59PM |
Using Tiled Backgrounds | Tile Set |
5 | Sun 10/29 11:59PM |
Project Design Specifications | |
6 | Wed 11/1 11:59PM |
Revised Project Design |